Home Forums Pro tips Share your tips! VR UI design – proof of concept

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    Tomasz Iwaniak
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    11 pts

    Hey!

    New technologies bring us new challenges and Virtual Reality needs UI design just like any other.

    If you’re a Sketch user you might want to check out Jon Izquierdo’s plugin “Sketch-to-VR”:

    https://www.youtube.com/watch?v=sdhloitHGEE
    https://github.com/auxdesigner/Sketch-to-VR

    It allows for a quick UI conversion from flat to VR. That, combined with our Sketch import plugin allows smooth conceptual work. You don’t need to use Sketch as basic backgrounds and some wireframes for VR UI can be already built in UXPin. Here’s a general proof of concept on how to achieve this: https://collaborate.uxpin.com/9e24b466f75344d20c4daa6831a75f30e4e79a83#/pages/65984406

    Attached there are some screenshots that show layer setup in the editor. The big “background” is larger than the canvas size and all grouped together, while arrows are outside of that group and have only one interaction applied (On Click -> Move by).

    Simple and efficient!

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