{"id":14556,"date":"2016-07-27T19:24:56","date_gmt":"2016-07-28T02:24:56","guid":{"rendered":"https:\/\/www.uxpin.com\/studio\/?p=14556"},"modified":"2026-03-09T19:56:11","modified_gmt":"2026-03-10T02:56:11","slug":"beyond-hype-ux-reality-check-pokemon-go","status":"publish","type":"post","link":"https:\/\/www.uxpin.com\/studio\/blog\/beyond-hype-ux-reality-check-pokemon-go\/","title":{"rendered":"Beyond the Hype: A UX Reality Check on Pokemon Go"},"content":{"rendered":"<p>Today, I walked to work as I always have.<\/p>\n<p><span style=\"font-weight: 400;\">But I wasn\u2019t alone. All around me, from the sidewalks lining the storefronts and restaurants of the street to the green lawns of the city parks, people roved around with their phones held up in front of them. Random areas like alleys and park entrances were filled with throngs of people, arbitrarily gathered there by a computer algorithm.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">This is Pokemon Go.<\/span><\/p>\n<p><span style=\"font-weight: 400;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-14562\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image05-1.jpg\" alt=\"image05\" width=\"720\" height=\"405\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image05-1.jpg 1920w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image05-1-533x300.jpg 533w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image05-1-768x432.jpg 768w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image05-1-1024x576.jpg 1024w\" sizes=\"auto, (max-width: 720px) 100vw, 720px\" \/><\/span><\/p>\n<p><span style=\"font-weight: 400;\">Pokemon erupted as a national phenomenon almost two decades ago. People loved the idea of finding and catching Pokemon, and they were content to use the Gameboy as the platform for it. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Over the years, the buzz around Pokemon games began to fade, as no new iteration seemed to produce the magic behind the first games. But with Pokemon Go, millions of loyal fans and even non-gamers &nbsp;flocked to the game. 2 weeks in, Pokemon Go is estimated to have 75 million downloads.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Unfortunately, it\u2019s not all sunshine and butterflies. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">The game still has a ton of bugs, and there are a lot of UI issues that make even learning how to play the game difficult. Even as an experienced gamer, I still spent the first couple of minutes trying to figure out how to find and capture a pokemon. Despite the numerous raving articles, we can\u2019t ignore the fact that many players have accepted frequent, periodic server crashes to be a normal experience for the game.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">In this piece, we\u2019ll be taking off our rose-colored glasses. We\u2019ll delve into the good and the bad of Pokemon Go\u2019s user experience.<\/span><\/p>\n<h2><span style=\"font-weight: 400;\">The Good<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">First, let\u2019s explore what makes Pokemon Go\u2019s UX so compelling. <\/span><\/p>\n<h3><span style=\"font-weight: 400;\">Profile Building<\/span><\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-14563\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image06-7.png\" alt=\"image06\" width=\"404\" height=\"571\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image06-7.png 404w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image06-7-212x300.png 212w\" sizes=\"auto, (max-width: 404px) 100vw, 404px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-14558\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image01-9.png\" alt=\"image01\" width=\"355\" height=\"570\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image01-9.png 450w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image01-9-187x300.png 187w\" sizes=\"auto, (max-width: 355px) 100vw, 355px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">Customization. Everyone\u2019s favorite part of a game. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">The thing about immersive-world games like Pokemon, which includes both regular Pokemon games and Pokemon Go, is that people like to really <\/span><i><span style=\"font-weight: 400;\">feel<\/span><\/i><span style=\"font-weight: 400;\"> they\u2019re in the game itself. They want to explore the world and experience it as if they themselves were on the Pokemon journey.<\/span><\/p>\n<p><span style=\"font-weight: 400;\"> The quickest and easiest way to bring the user closer to the game is by allowing the user to create and customize their character. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Nintendo first realized this when they allowed their players to choose between being a boy and being a girl in the second generation of Pokemon games, and it helps their case now that they\u2019ve created their most immersive game yet. And there are <\/span><i><span style=\"font-weight: 400;\">many<\/span><\/i><span style=\"font-weight: 400;\"> more customization options in Pokemon Go than there are in other Pokemon games. <\/span><\/p>\n<h3><span style=\"font-weight: 400;\">Style of Gameplay<\/span><\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-14565\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image08.jpg\" alt=\"image08\" width=\"722\" height=\"428\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image08.jpg 1999w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image08-506x300.jpg 506w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image08-768x456.jpg 768w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image08-1024x608.jpg 1024w\" sizes=\"auto, (max-width: 722px) 100vw, 722px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">One of the signature elements of Pokemon games is the moment when you\u2019re walking through tall grass and you run into a pokemon out of nowhere. Nintendo took that experience and made it infinitely more real and exciting by combining it with augmented reality technology. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Once in the game, you can quite literally find Pokemon almost anywhere. It inspires that same feeling of excitement people first felt when Pokemon first released on Gameboy in 1996. There\u2019s a rush, a jump as you locate the pokemon on your screen and engage in \u201cbattle\u201d with the Pokemon to catch it. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">The key is that, much like the regular Pokemon games, victory isn\u2019t assured at the first throw. Sometimes your aim is off, the Pokemon deflects the ball, the Pokemon escapes after a couple of Pokeball shakes, or the Pokemon even runs away. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">That feeling of chance is what makes the game exciting to play. It hooks people by keeping the journey to Pokemon master interesting. I\u2019ve explained the phenomenon of Pokemon Go below with Nir Eyal\u2019s <\/span><a href=\"https:\/\/www.slideshare.net\/nireyal\/hooked-model\" target=\"_blank\" rel=\"noopener noreferrer\"><span style=\"font-weight: 400;\">Hook Model Canvas<\/span><\/a><span style=\"font-weight: 400;\">:<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-14557\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image00-11.png\" alt=\"image00\" width=\"727\" height=\"521\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image00-11.png 1431w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image00-11-419x300.png 419w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image00-11-768x550.png 768w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image00-11-1024x733.png 1024w\" sizes=\"auto, (max-width: 727px) 100vw, 727px\" \/><\/p>\n<h3><span style=\"font-weight: 400;\">Social Sharing<\/span><\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-14560\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image03.jpg\" alt=\"image03\" width=\"719\" height=\"539\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image03.jpg 1200w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image03-400x300.jpg 400w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image03-768x576.jpg 768w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image03-1024x768.jpg 1024w\" sizes=\"auto, (max-width: 719px) 100vw, 719px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">Nintendo and Niantic designed Pokemon Go as a social game. People only derive value from the game if other people, including their friends, play the game as well. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">The more people playing around you, the more Pokemon you can find. Pokemon Go is inherently viral, based on population density and the amount of people playing the game at a time.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Players, once they reach level 5, are divided into 3 teams. After that, the game encourages friendly competition between the teams as players battle to control Gyms, which can be taken over by any team. People get <\/span><i><span style=\"font-weight: 400;\">very <\/span><\/i><span style=\"font-weight: 400;\">competitive, and it makes the game that much more exciting.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">On top of everything else, Nintendo added a very useful feature to Pokemon Go\u2019s UI. Most people, especially if they\u2019re playing with their friends, want to share their experiences with others. When a player sees a rare pokemon or something else that\u2019s interesting, their first instinct is to take a screenshot with their phone. Luckily, Nintendo included a screen capture button in Pokemon Go\u2019s interface that makes capturing cool moments much, much easier. <\/span><\/p>\n<h2><span style=\"font-weight: 400;\">The Bad<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Now we\u2019ll discuss the unfortunate aspects of Pokemon Go\u2019s UX.<\/span><\/p>\n<h3><span style=\"font-weight: 400;\">Unhelpful Onboarding UI<\/span><\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-14564\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image07-5.png\" alt=\"image07\" width=\"720\" height=\"405\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image07-5.png 1280w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image07-5-533x300.png 533w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image07-5-768x432.png 768w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image07-5-1024x576.png 1024w\" sizes=\"auto, (max-width: 720px) 100vw, 720px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">Let\u2019s start from the beginning. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">From the moment you finally manage to launch the game after attempting to create a profile through sluggish servers, you\u2019re barely given any help on how to interact with the environment. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Fortunately, you are directed to a few pokemon on the screen immediately after arriving in the world of Pokemon Go. However, there are no clear instructions on how to actually capture the pokemon. You\u2019re simply left to figure it out on your own, which can delay that \u201caha\u201d moment for non-gamers or casual gamers. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">The onboarding only skims the surface. You won\u2019t find any <\/span><a href=\"http:\/\/blog.pendo.io\/2016\/04\/07\/onboarding-progressive-disclosure\/\" target=\"_blank\" rel=\"noopener noreferrer\"><span style=\"font-weight: 400;\">progressive disclosure<\/span><\/a><span style=\"font-weight: 400;\"> informing users about core actions like: &nbsp;<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Transferring your pokemon to the Professor will net you candy to evolve your pokemon<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">How certain items like the Razz Berries work in-game<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">How you can press on specific nearby pokemon to find more of that species<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">All of the above actions help the user deepen their interactions with the game, so the UI should at least drop contextual hints. <\/span><\/p>\n<h3><span style=\"font-weight: 400;\">Server Issues<\/span><\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-14561\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image04-2.jpg\" alt=\"image04\" width=\"720\" height=\"480\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image04-2.jpg 1999w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image04-2-450x300.jpg 450w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image04-2-768x512.jpg 768w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image04-2-1024x683.jpg 1024w\" sizes=\"auto, (max-width: 720px) 100vw, 720px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">The most crippling negative of Pokemon Go\u2019s UX is awarded to the server issues. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">From the moment the user tries to create an account, the user is confronted with long loading times and frequent game-ending crashes. Within the first week of the game\u2019s release, many users couldn\u2019t even create an account. Of those who were able to successfully launch their avatar into Pokemon Go\u2019s world, a large amount of people still couldn\u2019t play the game due to severe game lag, bugs in the catching and battling mechanics that would force the user to quit the game, and more crashes. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">All of these issues result in an incredibly frustrating user experience for Pokemon Go players. Not only is it difficult for the user to even start the game, but the interaction flow is broken up by a series of bugs and glitches that disrupt the immersion. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">The gameplay and the social aspect of Pokemon Go are fun, but only when they work.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Fortunately, Nintendo and Niantic recently released an update to deal with the server issues. It hasn\u2019t completely fixed the loading times or the crashes, but it\u2019s a step in the right direction.<\/span><\/p>\n<h3><span style=\"font-weight: 400;\">Not Enough Sustaining Functionality<\/span><\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-14559\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image02-1.jpg\" alt=\"image02\" width=\"721\" height=\"425\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image02-1.jpg 1999w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image02-1-509x300.jpg 509w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image02-1-768x453.jpg 768w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2016\/07\/image02-1-1024x603.jpg 1024w\" sizes=\"auto, (max-width: 721px) 100vw, 721px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">Playing Pokemon Go is fun. You can travel around the world, capturing pokemon and battling Gyms&#8230;but that\u2019s about it. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Pokemon Go operates off two core gameplay mechanics: capturing and battling. <\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Capturing is capped at 250 unique species. When the number of people playing the game at a time decreases, so does the number of available Pokemon.<\/span><\/li>\n<\/ul>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Battling takes place at Gyms interspersed throughout the world. Most Gyms, particularly in areas with high population density, are located near each other. However, in less-populated areas, Gyms are much rarer and receive much less traffic, which leads to fewer battles taking place. That alienates users in less populated areas.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">Once the user recovers from the initial excitement of the game, the \u201cgrind\u201d sets into the game. The \u201cgrind\u201d refers to the tedious work required for advancement. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">After the user becomes accustomed to the basic gameplay, Pokemon Go starts to overstay its welcome. With fall and winter approaching as well, colder temperatures may also force more users inside. Nintendo and Niantic will need to add careful features to overcome stagnation and seasonality. <\/span><\/p>\n<h2><span style=\"font-weight: 400;\">Lessons Learned<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">In closing, let\u2019s recap our takeaways from Pokemon Go: <\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Onboarding should match the user\u2019s existing level of familiarity. Pokemon Go\u2019s audience consists of a wide base of first-time gamers, casual gamers, and experienced gamers. As such, a bit more handholding might actually help. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Product doesn\u2019t need to be airtight upon launch, but beware of accumulating UX and technical debt. While the product doesn\u2019t suffer from feature creep, plenty of in-game bugs and server issues still need fixing. <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Be prepared to evolve your product. While Pokemon Go\u2019s value proposition is strong enough to drive initial rapid growth, the novelty of AR won\u2019t last forever. Users still can\u2019t battle their friends (a huge selling point of past games). On the monetization end, it\u2019s also totally possible that Niantic and Nintendo will partner up with vendors (e.g. restaurants, coffee shops, etc.) to encourage more foot traffic.<\/span><\/li>\n<\/ul>\n<p><em>For more UX best practices, check out the free e-book <a href=\"https:\/\/www.uxpin.com\/studio\/ebooks\/\" target=\"_blank\" rel=\"noopener noreferrer\">Real-Life UX Processes<\/a>. Peek inside design at Slack, Autodesk, 3M, and Sumo Logic.&nbsp;<\/em><\/p>\n<p><a href=\"https:\/\/www.uxpin.com\/studio\/ebooks\/\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" src=\"https:\/\/17404-presscdn-0-71-pagely.netdna-ssl.com\/studio\/wp-content\/uploads\/2016\/07\/image02-8-768x403.png\" width=\"768\" height=\"403\"><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>An honest assessment of the upsides and downsides of Pokemon Go. <\/p>\n","protected":false},"author":113,"featured_media":14566,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,6],"tags":[],"class_list":["post-14556","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog","category-ux-design"],"yoast_title":"","yoast_metadesc":"An honest assessment of the upsides and downsides of Pokemon Go.","acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v27.4 (Yoast SEO v27.5) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>Beyond the Hype: A UX Reality Check on Pokemon Go | UXPin<\/title>\n<meta name=\"description\" content=\"An honest assessment of the upsides and downsides of Pokemon Go.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.uxpin.com\/studio\/blog\/beyond-hype-ux-reality-check-pokemon-go\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Beyond the Hype: A UX Reality Check on Pokemon Go\" \/>\n<meta property=\"og:description\" content=\"An honest assessment of the upsides and downsides of Pokemon Go.\" \/>\n<meta property=\"og:url\" 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