{"id":7859,"date":"2015-09-11T12:21:31","date_gmt":"2015-09-11T19:21:31","guid":{"rendered":"http:\/\/proxystudio.uxpin.com\/?p=7859"},"modified":"2020-04-29T15:49:05","modified_gmt":"2020-04-29T22:49:05","slug":"when-the-best-ux-design-process-isnt-a-process-at-all","status":"publish","type":"post","link":"https:\/\/www.uxpin.com\/studio\/blog\/when-the-best-ux-design-process-isnt-a-process-at-all\/","title":{"rendered":"When the Best UX Design Process Isn\u2019t A Process At All"},"content":{"rendered":"<p>Is your process working for you or against you? Are you sure you know the answer?<\/p>\n<p>Design process gets a lot of typing action. The online article pile collects more opinions every day. To be successful, they say, you must have a repeatable process. You can\u2019t win on dumb luck. Not more than a few times. And man do we love to jump in. We can\u2019t get enough of those design process debates.<\/p>\n<p><!--more--><\/p>\n<p>We\u2019ve gone through all the possibilities, too. Over the past couple of decades, we\u2019ve seen and tried every process we could. We\u2019ve got LEAN. We\u2019ve got Agile with a capital A (despite that almost no one is strict about it). Before that, we had User Centered Design (which then became \u201cdesign thinking\u201d). Before that, it may have just been called \u201cwinging it.\u201d<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-7860\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/09\/image00.jpg\" alt=\"image00\" width=\"720\" height=\"466\" \/><\/p>\n<p>Photo credit: <a href=\"https:\/\/www.flickr.com\/photos\/deanmeyers\/9277024879\/in\/photolist-f8MbhP-bCgi5D-nKX2ER-nrFpHT-ebVk1y-ebPrqr-fLdSzi-c3ghoS-c3gip9-nrEYJg-nrFoVv-cnFTAQ-c3h3bm-ebV6W1-ebV6SE-ebLsgx-ebPsCB-ebPMUa-dQ5h1L-ebV72Y-ebV6W5-ebViMq-ebV7zE-ebPs8k-ebPsni-ebV7DY-ebV7i7-dPYz5D-dQ5cnE-ebPQrT-ebVuVA-fd4ctL-ebQ9K4-ebPELV-ebQ9AF-ebQa2R-ebPEZa-ebVkcw-ebPF4r-ebQ9PP-ebQacg-ebQ9Vt-ebVktU-ebQ9Ek-ebQa7Z-ebVkgj-e2GMgJ-nRDbNj-nTyV7g-nzi6us\">Dean Meyers<\/a>. <a href=\"https:\/\/creativecommons.org\/licenses\/by-nd\/2.0\/\">Creative Commons<\/a>. <\/p>\n<p>Has the hype about process helped us? Does <i>your<\/i> process stick to the rules the world keeps trying to lay out for you? Does it even stick to your <i>own<\/i> rules? It\u2019s easy to \u00a0latch on to the first thing you try and turn it into a life lesson. But the truth is, the best design process is a flexible process. <\/p>\n<p>I\u2019ve been walking into corporate and startup conference rooms as a consultant for the last 10 years or so, and as an in-house design-slinger for a few years before that. If I\u2019ve learned anything, it\u2019s that absolutely no one has a process they can rely on all of the time.<\/p>\n<p>Constraints change on every project \u2014 resources, time, budgets, skills, technology \u2014 you name it. If it affects a project, it\u2019ll be different next time around than it was this time. You can meditate on your theoretical process all you want. That very real project you\u2019re about to start is going to kick you in the head.<\/p>\n<p>Process may be repeatable, but it doesn\u2019t guarantee success. It can\u2019t. There are too many variables on any given project, not the least of which are the skill sets and motivations of the people involved, which can make a dramatic difference from one day to the next. Success is a vague and elusive thing on the best of days. We can\u2019t possibly expect to achieve it in its many forms by applying the same process template to every layer of complexity it throws over us. We\u2019d spend half our time redefining \u201csuccess\u201d just to make it fit what we get.<\/p>\n<p>\u201cWinging it,\u201d it turns out, has merit.<\/p>\n<h2><b>Running with Scissors: The Value of Improvising With Tools<\/b><\/h2>\n<p>Jared Spool has done some research on this. You know the guy \u2014 he\u2019s the one who\u2019s been running <a href=\"http:\/\/www.uie.com\">a design research company<\/a> and think tank since the \u201890s . Few people have spent more time talking to designers and companies than Jared. <\/p>\n<p>Know what process he\u2019s learned is the one employed by the most consistently successful design teams? It\u2019s the same one I find every time I walk into one of those conference rooms with a great team.<\/p>\n<p>The improvised process. The one defined specifically for that project, and often not defined at all.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-7862\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/09\/image022.png\" alt=\"image02\" width=\"720\" height=\"480\" \/><\/p>\n<p>As it turns out, the teams that do measurably good work on a regular basis, with the fewest issues and the fewest failures, are the ones <i>without<\/i> a de facto process. They\u2019re teams which devise a custom process for every project, and frequently go into a project without one at all. Conversely, the teams which most consistently accomplish the mediocre \u2014 that dirty, awful word \u2014\u00a0are the ones who live and die by their processes.<\/p>\n<p>I know. It\u2019s nuts. But is it? Think it through.<\/p>\n<p>The teams who succeed the most are the teams full of people who work well together \u2014 who <i>communicate<\/i> well together \u2014 and who have a broad range of skills and tools they can apply at any given moment. They approach problem-solving in a way that works with the constraints of the situation. They have all the UX tools you can find \u2014 strategy definition, user research, UI design, prototyping, usability testing, data analysis, and on and on. To do their work, they pull out what they need, when they need it. <\/p>\n<ul>\n<li>At the beginning of a project, gather around and decide together what design activities will be appropriate for the situation, whether thorough user research combined with rapid usability testing with paper prototypes or some other combination of things that will give you the best insights. <\/li>\n<li>At every point of the project, hold design brainstorms and reviews so that everyone can continually keep each other in check with regard to the goals of the project and how well the team\u2019s ideas support those goals. <\/li>\n<li>Ensure that everyone knows who has final design decision-making power, and that this person relies heavily on evidence and solid rhetoric rather than whim.<\/li>\n<\/ul>\n<h2><b>Not Just Tools, but Tools in Many Sizes<\/b><\/h2>\n<p>Not just that, but these teams are able to adapt the way they use their UX \u00a0tools. <\/p>\n<ul>\n<li>On a tight deadline, they can run rapid usability tests using paper prototypes at the coffee shop across the street. <\/li>\n<li>They can perform user research remotely, in short interviews, cross-referencing subjective responses with prior data to validate hunches and ideas. <\/li>\n<li>They can prototype collaboratively in a variety of tools (whether in \u00a0<a href=\"https:\/\/www.uxpin.com\">UXPin<\/a>, Keynote, PowerPoint, or something else) in an afternoon just to hash out a possible design direction and get quick feedback from the team and from users.<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-7861\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/09\/image012.png\" alt=\"image01\" width=\"720\" height=\"443\" \/><\/p>\n<p><em>Photo credit: <a href=\"https:\/\/www.uxpin.com\" target=\"_blank\" rel=\"noopener noreferrer\">UXPin<\/a><\/em><\/p>\n<h2><b>Strategy Dictates Process<\/b><\/h2>\n<p>Of course, there is a catch. <\/p>\n<p>Successful teams also work from a <i>strategy<\/i>. They take on these projects with a strong, mutual understanding of the goals and differentiators, and they collectively aim at the same target.<\/p>\n<p>In the best situations, they start with an actual strategy document. Even a quick and dirty version that outlines the basic vision, design criteria, and success metrics for a project does a far better job of keeping everyone on the same track than an allegedly shared understanding based on a hallway handshake.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-7863\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/09\/image033.png\" alt=\"image03\" width=\"720\" height=\"623\" \/><\/p>\n<p><em><strong>Photo credit: <a href=\"https:\/\/docs.google.com\/a\/uxpin.com\/document\/d\/1yrU5F6Gxhkfma91wf_IbZfexw8_fahbGQLW3EvwdfQI\/edit\">ProductHunt<\/a><\/strong><\/em><\/p>\n<p>When ideas need vetting, the strategy doc reminds you of the direction and shows you whether or not the idea fits in. When the project scope starts to bleed out into the fringes of reality, the strategy doc reels it back in. There is simply no better way for a team to tighten up its focus and stay within the confines of a project\u2019s constraints and keep it feasible. By definition, that\u2019s what success is to a design team.<\/p>\n<p>Here\u2019s a few tips to do this:<\/p>\n<ul>\n<li>After creating a strategy doc, communicate it to everyone involved. Assuming it was built on research and insight and agreement, the team can trust it from then on to be the guiding light for all design decisions.<\/li>\n<li>Refer back to the strategy doc early and often. When an idea forms, pit it against the success metrics laid out in the strategy as a quick way to determine whether or not the idea supports the project goals.<\/li>\n<li>As a sanity check, bounce ideas off each other for which design activities to perform and how so that no one ends up wasting time, and so that everyone is in a position to help the collective whole.<\/li>\n<li>Remember that a strategy doc enables individuals to make good decisions on their own. Avoid micro-managing the situation and let people do what they do best.<\/li>\n<\/ul>\n<p>When is the best process not a process at all? Right now. Yesterday. Tomorrow. Always.<\/p>\n<p>Tally up your tools and trust your gut. Wing it (at least to the extent that you switch up your process to fit the situation). Your next project could be the best one ever. <\/p>\n<p><b>Editor\u2019s note: <\/b>Before you start adapting your design process, make sure you know the fundamentals first. For UX design process best practices, check out the free 109-page <a href=\"https:\/\/www.uxpin.com\/studio\/ebooks\/guide-to-ux-design-process-and-documentation\/\">Guide to UX Design Process &amp; Documentation<\/a>. You\u2019ll learn about 25 helpful design documents across 7 stages of design so you can pick what works best.<\/p>\n<p><a href=\"https:\/\/www.uxpin.com\/studio\/ebooks\/guide-to-ux-design-process-and-documentation\/\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-7864\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/09\/image042.png\" alt=\"image04\" width=\"720\" height=\"360\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Is your design process working against you? UX expert Robert Hoekman Jr. explains how freeing yourself from process might be the best solution. <\/p>\n","protected":false},"author":40,"featured_media":8145,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,71,18,6,7],"tags":[],"class_list":["post-7859","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog","category-documentation","category-process","category-ux-design","category-web-design"],"yoast_title":"When the Best UX Design Process Isn\u2019t A Process At All","yoast_metadesc":"Is your design process working against you? UX expert Robert Hoekman Jr. explains how freeing yourself from process might be the best solution.","acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v27.6 (Yoast SEO v27.6) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>When the Best UX Design Process Isn\u2019t A Process At All<\/title>\n<meta name=\"description\" content=\"Is your design process working against you? 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He has written \"Designing the Obvious\" as well as other web design books. He is a columnist for the revered motorcycle culture and lifestyle magazine Iron &amp; Air. Learn more about him at www.rhjr.net.","url":"https:\/\/www.uxpin.com\/studio\/author\/roberthoekman\/"}]}},"_links":{"self":[{"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/posts\/7859","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/users\/40"}],"replies":[{"embeddable":true,"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/comments?post=7859"}],"version-history":[{"count":0,"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/posts\/7859\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/media\/8145"}],"wp:attachment":[{"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/media?parent=7859"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/categories?post=7859"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.uxpin.com\/studio\/wp-json\/wp\/v2\/tags?post=7859"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}