{"id":9198,"date":"2015-10-06T05:46:17","date_gmt":"2015-10-06T05:46:17","guid":{"rendered":"http:\/\/proxystudio.uxpin.com\/?p=9198"},"modified":"2024-09-09T21:21:46","modified_gmt":"2024-09-10T04:21:46","slug":"ux-design-best-practices-refined-microinteractions","status":"publish","type":"post","link":"https:\/\/www.uxpin.com\/studio\/blog\/ux-design-best-practices-refined-microinteractions\/","title":{"rendered":"UX Design Best Practices: Refined Microinteractions"},"content":{"rendered":"<p>If individual interactions are the cells that make up the UX, then microinteractions are the atoms within the cells. As technology continues to develop, designers are able to delve deeper into the tinier interactions of a UI, and so microinteractions are the new frontier.<\/p>\n<p>While miniscule on their own, these tiny moments add up to substantial enhancements to your UX. Microinteractions provide delightful visual feedback, making the interface feel weightless thanks to the smooth transitions. In this chapter, we\u2019ll explain useful techniques for microinteractions and dissect some great examples.<\/p>\n<h2>Defining Microinteractions<\/h2>\n<p>Microinteractions might be easily overlooked in the greater design scheme, but they actually hold the entire experience together. They are single moments of communication that help users flow through your design.<\/p>\n<h3>What Microinteractions Do<\/h3>\n<p>As first described in Dan Saffer\u2019s fantastic book<a href=\"http:\/\/www.amazon.com\/Microinteractions-Color-Edition-Designing-Details\/dp\/1491945923\" target=\"_blank\" rel=\"noopener noreferrer\"> Microinteractions<\/a>, these tiny details typically serve these essential functions:<\/p>\n<ul>\n<li>Communicating feedback or the result of an action<\/li>\n<li>Accomplishing an isolated, individual task (i.e., connecting one device to another, liking a friend\u2019s post)<\/li>\n<li>Manipulating a setting<\/li>\n<li>Preventing user error<\/li>\n<\/ul>\n<p>Some examples of specific microinteractions include:<\/p>\n<ul>\n<li>The vibration notification when you switch an iPhone to mute.<\/li>\n<li>A warm greeting before diving into more straightforward copy<\/li>\n<li>The pull-to-refresh UI pattern<\/li>\n<li>Interface animation that either shows clickability (a card that changes color when hovered over) or confirms an action (an icon that changes after clicking)<\/li>\n<li>An animation confirming an item is added to cart, like with \u201c+1\u201d from Photojojo below.<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-9199\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image012.png\" alt=\"Screenshot of the Photojojo app user interface\" width=\"395\" height=\"475\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image012.png 600w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image012-249x300.png 249w\" sizes=\"auto, (max-width: 395px) 100vw, 395px\" \/><\/p>\n<p>Photo credit: <a href=\"http:\/\/Photojojo.com\" target=\"_blank\" rel=\"noopener noreferrer\">Photojojo<\/a><\/p>\n<p>However, the most well-known example of a microinteraction, and a good standard to base all others on, has existed long before the Internet was ever invented. The best microinteraction is pushing a button: gratifying in completing the action, and irreplaceable in activating a function.<\/p>\n<p>For more microinteraction examples,\u00a0read this<a href=\"https:\/\/econsultancy.com\/blog\/66008-15-deeply-pleasing-examples-of-mobile-micro-ux\/\"> Econsultancy piece on 15 mobile microinteractions<\/a> (some of which we mentioned above).<\/p>\n<h3>Why Microinteractions Work<\/h3>\n<p>In a nutshell, microinteractions work because they appeal to the user\u2019s natural desire for acknowledgement. Microinteractions fine-tune<a href=\"http:\/\/www.wired.com\/insights\/2013\/12\/human-centered-design-matters\/\"> human-centered design<\/a> by:<\/p>\n<ul>\n<li><strong>More control through immediate feedback<\/strong> \u2014 The user instantly knows their action was accepted, giving them more confidence in further usability.<\/li>\n<li><strong>Instructions<\/strong> \u2014 Whether blatant or subtle, microinteractions can guide users in how to work the system.<\/li>\n<li><strong>Visual rewards<\/strong> \u2014 Small but satisfying effects enhance the UX, and can facilitate a <a href=\"http:\/\/99u.com\/articles\/7230\/hacking-habits-how-to-make-new-behaviors-last-for-good\">habit loop<\/a>.<\/li>\n<li><strong>Meeting expectations<\/strong> \u2014 In today\u2019s web design landscape, microinteractions are the norm \u2014 their absence makes a site seem bland.<\/li>\n<\/ul>\n<p>In short, microinteractions improve the UX by making the UI less machine and more human. As a result, the design is more usable and enjoyable.<\/p>\n<h3>Identifying Opportunities<\/h3>\n<p>Part of the beauty of microinteractions is that, because they\u2019re brief, they can be inserted in a variety of places, around any potential action, really. In general, though, they tend to come up in the following areas:<\/p>\n<ul>\n<li>Switching on\/off (features, functions, or the entire UI itself)<\/li>\n<li>Adjusting setting preferences or continual elements (i.e., volume)<\/li>\n<li>Viewing or writing a small piece of content (i.e., status message, comment)<\/li>\n<li>Connecting one device to another (i.e., computer to phone)<\/li>\n<li>Uploading and downloading<\/li>\n<li>Notifications<\/li>\n<li>Social media sharing<\/li>\n<li>Pull-down and hidden menus<\/li>\n<li>Showing changes (i.e.,<a href=\"https:\/\/dribbble.com\/shots\/1506308-Music-Player-UI-animations-SVG-CSS3\"> an animation to show the Play button changed to a Pause<\/a>)<\/li>\n<li>Highlighting calls-to-action<\/li>\n<\/ul>\n<p>Of course, there are a lot of potential opportunities for microinteractions. Where and how you implement them should be determined by the specific needs of your interface.<\/p>\n<p>In the below example created in <a href=\"https:\/\/www.uxpin.com\" target=\"_blank\" rel=\"noopener noreferrer\">UXPin<\/a>, we&#8217;ve prototyped a hypothetical model talent website. Each model is represented by a card, which overlays metric measurements and contact information upon hover. In this case, the microinteraction helps reveal information. The animation, however, adds a level of discoverability, making the otherwise mundane task feel a bit more fun.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-9206\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image01.gif\" alt=\"Animation of an app user interface that changes on hover\" width=\"269\" height=\"329\" \/><\/p>\n<h2>4 Steps of Microinteractions<\/h2>\n<p>No discussion about microinteractions would be complete without mentioning Dan Saffer, the interaction designer who literally<a href=\"http:\/\/www.amazon.com\/Microinteractions-ebook\/dp\/B00CLh4872\"> wrote the book on the subject<\/a>. He explains that an effective microinteraction follows a four-step process, described with an elevator example:<\/p>\n<ul>\n<li><b>Trigger<\/b> \u2014 The visual cue or impetus that initiates the action. The numbered floor button is a clear visual signifier. Pushing the button is the trigger.<\/li>\n<li><b>Rules<\/b> \u2014 The parameters the microinteraction follows \u2014 basically, what it does. In this case, when you push the button, the elevator will move to that floor.<\/li>\n<li><b>Feedback<\/b> \u2014 Verification for the user about the result of the microinteraction. When the button lights up, people know the elevator will respond accordingly.<\/li>\n<li><b>Loops &amp; Modes<\/b> \u2014 Considerations about how the microinteraction is reused, including how long it lasts and how it changes for subsequent uses, as well as if the user can change aspects of it in the settings\/preferences. For an elevator, the loop is that the button is recognizable enough that the user will understand the function immediately for different elevators, and that the pushing process is not very difficult. Because microinteractions are brief in nature, they must be designed for repeated use. Modes might be the color of the feedback light, or the typography of the number, all subject to variation.<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-9200\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image071.png\" alt=\"Illustration of the number two, for some reason\" width=\"720\" height=\"405\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image071.png 640w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image071-533x300.png 533w\" sizes=\"auto, (max-width: 720px) 100vw, 720px\" \/><\/p>\n<h2>Deconstructing the 4 Steps of Microinteractions<\/h2>\n<p>Now, let\u2019s see how these four factors work together in a digital microinteraction, the browser refresh button.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-9201\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image08.png\" alt=\"Screenshot of Firefox\u2019s refresh button and location\/search bar\" width=\"407\" height=\"38\" \/><\/p>\n<p><i>Source:<\/i><a href=\"https:\/\/www.mozilla.org\"> <i>Mozilla Firefox<\/i><\/a><\/p>\n<p>Let\u2019s say you\u2019re browsing Facebook and you want to see if anything new was posted since you first opened the site. Naturally, you refresh.<\/p>\n<ul>\n<li>First, you locate the familiar arrow-in-a-circle icon, the trigger of the microinteraction.<\/li>\n<li>Clicking on the icon starts the action. The loading of the new page is the microinteraction\u2019s rule: that\u2019s what it does and why you engaged it.<\/li>\n<li>After clicking, the icon turn to an <i>X<\/i>. This is one of the key elements of the microinteraction, as it provides the user with feedback that their action is being performed. That extra acknowledgement makes performing the refresh function more assuring. Imagine if such feedback were not there: the user might mistake the computer screen for being frozen, and click needlessly over and over.<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-9202\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image052.png\" alt=\"Screenshot of Firefox\u2019s refresh button and location\/search bar\" width=\"410\" height=\"37\" \/><\/p>\n<p><i>Source:<\/i><a href=\"https:\/\/www.mozilla.org\"> <i>Mozilla Firefox<\/i><\/a><\/p>\n<p>Once the new page is loaded, this is the validation for using the microinteraction in the first place. If this action is rewarding enough (in this case, with something as useful as a refresh function, it is), then this incentivizes the user to continue exploiting the microinteraction in the future. This microinteraction is so useful, it\u2019s become a UI pattern. Safari does the exact same thing. However, they add a blue loading bar at the bottom for even more feedback in case the page takes longer than usual to load.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-9203\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/image04.jpg\" alt=\"Screenshot of a browser loading bar\" width=\"521\" height=\"72\" \/><\/p>\n<h2>Best Practices for Microinteractions<\/h2>\n<p>Here, we\u2019ve collected the top expert advice about using microinteractions:<\/p>\n<ul>\n<li><b>Fast response time<\/b> \u2014 A near-immediate response time, within 0.1 second ideally, keeps the user feeling in control.<\/li>\n<li><b>Keep the user informed<\/b> \u2014 A loading bar or status icon engages the user and prevents confusion.<\/li>\n<li><b>Unify in a single theme<\/b> \u2014 If you can, create a unifying theme to tie together all interactions, micro or otherwise. In<a href=\"http:\/\/www.amy-movie.com\/talent\"> the site for the movie <i>Amy<\/i><\/a> (below), the pink line, which every time is animated to \u201cgrow,\u201d is used in a variety of different microinteractions<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-9205\" src=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/Screen-Shot-2015-10-05-at-10.25.07-PM.png\" alt=\"Screenshots of the movie site for \u2018Amy\u2019\" width=\"847\" height=\"506\" srcset=\"https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/Screen-Shot-2015-10-05-at-10.25.07-PM.png 847w, https:\/\/www.uxpin.com\/studio\/wp-content\/uploads\/2015\/10\/Screen-Shot-2015-10-05-at-10.25.07-PM-502x300.png 502w\" sizes=\"auto, (max-width: 847px) 100vw, 847px\" \/><\/p>\n<p><i>Source:<\/i><a href=\"http:\/\/www.amy-movie.com\/talent\"> <i>Amy &#8211; Movie<\/i><\/a><\/p>\n<ul>\n<li><b>Draw from context and user research<\/b> \u2014 Knowing your users and the context behind the microinteractions will make them more precise and effective. Make sure the visual cues and animations are appropriate.<\/li>\n<li><b>Use what\u2019s available<\/b> \u2014 Don\u2019t add more than necessary: use existing elements to deliver feedback if you can.<\/li>\n<li><b>Design for repeated use <\/b>\u2014 Keep longevity in mind. Will the microinteraction get annoying on the 100th use, or is it universally clear and unobtrusive?<\/li>\n<li><b>Use a human voice <\/b>\u2014 A quick way to make your UI warmer and less mechanical is a human tone in the copy, especially for microinteractions with their emphasis on feedback and need-to-know information.<\/li>\n<li><b>Keep It simple, stupid<\/b> \u2014 Don\u2019t turn your microinteraction into a macrointeraction. It\u2019s supposed to be small and simple, so don\u2019t get too clever.<\/li>\n<li><b>Follow the rules of animations<\/b> \u2014 Although a key component of microinteractions, animation is still a field with its own set of rules. Because the two often go together, brush up on the best practices for animation before incorporating them.<a href=\"https:\/\/ohmy.disney.com\/movies\/2016\/07\/20\/twelve-principles-animation-disney\/\" target=\"_blank\" rel=\"noopener\"> Disney\u2019s classic 12 rules<\/a> are a good place to start, which we explain in terms of web design in our<a href=\"https:\/\/www.uxpin.com\/studio\/ebooks\/interaction-design-best-practices-intangibles\/\"> Interaction Design Best Practices: Book II<\/a>.<\/li>\n<\/ul>\n<p>You can learn more about the principles of interaction design (which apply to all microinteractions) in the free<a href=\"https:\/\/www.uxpin.com\/studio\/ebooks\/interaction-design-best-practices-tangibles\/\"> Interaction Design Best Practices: Books I<\/a> and<a href=\"https:\/\/www.uxpin.com\/studio\/ebooks\/interaction-design-best-practices-intangibles\/\"> II<\/a>.<\/p>\n<h2>Takeaway<\/h2>\n<p>Remember what we discussed above about why microinteractions are significant and how to apply them:<\/p>\n<ul>\n<li>Microinteractions act as facilitators for interactions, with feedback, notifications, instructions, and sometimes even a little entertainment.<\/li>\n<li>They save time by instantly communicating information in a way that doesn\u2019t bore or distract the user.<\/li>\n<li>According to Dan Saffer, all microinteractions should have a trigger, rules, feedback, and loops\/modes.<\/li>\n<\/ul>\n<p>If you\u2019ve found this article helpful, go ahead and download the free guide UX Design Trends 2015 &amp; 2016. We deconstruct 71 examples of great UX design into techniques for everyday design.<\/p>\n<section class=\"uxpin-trial-widget\"><h2>Join the world's best designers who&nbsp;use UXPin.<\/h2><span class=\"white-info\">Sign up for a free trial.<\/span><a href=\"https:\/\/www.uxpin.com\/sign-up\" class=\"btn btn-flat sign-up-btn white\">Try it for free!<\/a><\/section>\n","protected":false},"excerpt":{"rendered":"<p>See the rules, techniques, and best practices for delightful microinteractions. Examples illustrate the tips. <\/p>\n","protected":false},"author":9,"featured_media":9207,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,4,6],"tags":[],"class_list":["post-9198","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog","category-ui-design","category-ux-design"],"yoast_title":"UX Design Best Practices: Refined Microinteractions | UXPin","yoast_metadesc":"Know the rules, techniques, and UX best practices for detailed interaction design. 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