Design discussions on Quora
Quora became a place to be if you care for an occasional conversation about Tech-related stuff. Best designers in the world are certainly present among Quora members. Take a look at the best design discussion and join the stream of conversations!
Have you ever wondered what Samsung employees think about the design of their arch enemy – Apple? Wonder no more. Quora discussion reveals the truth. “Many of my coworkers consider Apple to be just a hype builder. Most of the time they don’t want to give credit to Apple engineers. But on the other hand, there are a small number of Apple users working in Samsung. We appreciate the quality of their ecosystem and the beauty of hardware-software integration…”
Jared Spool thinks is only fair to leave UX behind: “At some point, when you’re putting together a curriculum, you have to say “no.” User experience is a key part of designing computer products and services, but computer science isn’t about product design. It’s about the science behind building programs and hardware” and I cannot agree with him. Can you?
Bar “Progress bar” – that’s totally awesome. Browse through the strangest use of a “progress bar” and believe me it exceeds UI.
“What ate some of the most useful, yet subtle features that we love about Apple products? What are its best-kept secrets in terms of features – subtle features – that end up making a notable difference?”. What do you love about Apple products? Or perhaps you purely hate them? Read on the discussion
Are we over-hyped? Will there be a demand for UX designers service in the future?
Dan Saffer: “There is only one way: design something great. Or, better yet, have a body of work that shows range and depth.”
4. Which Is A Better Trait For An Interaction Designer Perfectionism Or The Willingness To Compromise?
That’s the question every designer absolutely has to ask him/herself. “You should be a perfectionist. You should obsess over every pixel, every typeface, every element on the screen, every piece of copy, every animation, everything the person will click, touch, type, buy. At the same time, you need to release a product at some point, otherwise you go bankrupt. The solution to balancing this is to find the absolute minimum set of features you believe are required for a release. This was well articulated by Jack Dorsey in his speech at Stanford:
“Make every detail perfect, and limit the number of details. That’s it.”
That’s the question! In fact… who exactly needs a design school? Among best designers I know there’s just a couple of “designers by education”.
Dan Saffer, as always, has a brilliant answer: “The only activity that can make you an interaction designer is designing an interaction.”. Others though have different advice.
What does the future hold for us? What will dominate the world of interactions? This is something that you really want to read.