Way before I started the UX Writing Hub, I was a Lego fanatic. If your childhood was anything like mine, legos were a part of it. I’d say on average, my household acquired about one new set per year. So by the time I was 8 or 9, we’d developed a nice sized “lego pile.”(…)
History of IoT Devices The Internet of Things (IoT) can be defined as “the concept of connecting any device with an on and off switch to the Internet (and/or to each other).” Nowadays we are seeing IoT devices in the form of headphones, speakers, thermostats, light bulbs and more, but this has been a long(…)
This isn’t just an article about the best designs, it’s also about what actually makes a good design. My first thought was Henry Ford’s “Model T” in 1908, but when you think about the environmental effects of car ownership, was it really good design? After all, electric cars were available at the time. Considering the(…)
That’s what Copywriters are for right? Content Strategists? Definitely! However, words are part of the user experience and at minimum, the first pass, belongs to UX Designers. Not only do clients appreciate seeing the first look of their product with copy that isn’t in Latin, but users appreciate it too. I’ve walked out of many(…)
Progressive Web Apps (PWA) are a powerful new technology. They make your website faster, let you harness the power of notifications and even work offline. So it’s a pretty big deal. In many companies, employees and users are too used to the way the current system works. So much so that they know where each(…)
Long gone are the days when design used to rely almost solely on the creativity of designers. Technologies are sophisticated, subsequently rendering users more demanding. UX design has been blurring the line between art and science. According to Adobe, 38% of people will stop engaging with a website if its layout or content is visually(…)
On November 11th, UXPin turned eight! Time flies! In 2010 I was 24, working as a UX Manager at a thriving Polish eCommerce company and, after several unsuccessful attempts to start a tech business (the youthful energy!), I took a break from any serious side projects. However, I still wanted to channel my energy towards something productive;(…)
Introduction The creation of advanced designs and prototypes can be tricky these days. At some point, you’ll end up with dozens of artboards or pages that look nearly identical. As a designer, you know that these details are essential for the end product to be presented to your users. But does every small detail need(…)
The right data, in the right place, in no time. Surprise! Now you can upload real data into your prototypes with our new Data feature. No more spending hours, even days, mocking up data for your designs. You’re welcome. Boy, are we excited to share this one with you. You should know that this new(…)
How creating Design Systems help solve problems every designer and developer face when scaling up. Not long ago, our CEO, Marcin Treder, wrote a series of posts describing his work in helping to build UXPin’s internal design system. After interviewing leaders in the industry, he concluded that a lack of design consistency was clearly a(…)
Peek inside this free e-book by Julie Baher, Sr. UX Director at Illumina.
Best practices from 10 years as a remote designer.
A step-by-step guide filled with examples.
A comprehensive guide full of examples.
UXPin changelog is our weekly series on all changes, improvements, and fixes we released the past week. If you’re interested in what we launched in August, check Changelog #6 and Changelog #7. Design Systems Adding multiple elements to the Design System Library automatically creates a symbol out of them Ability to add the same text style(…)
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