Post Image

Multistate Elements

Ben Gremillion
By Ben Gremillion on 1st July, 2016

Multistate Elements (MSEs) are sets of items, like boxes, buttons, and images, that change between configurations upon interaction.

Creating a MSE makes copies of the selected elements. You can move, resize, recolor, or otherwise change the copies per state. For example, two configurations — states — may each show a different icon. Clicking the element could flip between the states.

This is a multistate element

Creating MSEs

To create a MSE, select one or more items and add a new state in the right side of the editor.

By default, everything has a first state. It’s adding a second state that creates the MSE.

Creating a multistate element

Editing MSEs

Upon creating a MSE, double-clicking it will enter “edit” mode. You know you’re there when you see a purple drop-down menu at the top of the Editor that lets you view different states.

Where to choose a state

It’s important to note that elements in different states are copies of the original items you selected for the MSE, which means you can edit their properties freely per state. When viewing a particular state, you can move elements within that state, change their styles like color and opacity, hide them altogether, or give them interactions. To leave “edit” mode, click outside of the MSE — either on another element or the canvas.

Interactions: Next, Previous & Set State

By themselves, MSEs don’t do anything. They need an interaction to make them change states. You have three actions available: Next, Previous and Set State. “Next” advances the currently visible state, much like advancing a slide in a presentation. When a MSE reaches the last state, and an interaction says “next,” then the MSE will show its first state. Thus a MSE with only two states will toggle between them with a “next” action.“Previous” does the opposite of Next, moving the MSE one step back through its states. “Set State” will let you specify which step the MSE will show.

For example, if a MSE have four states — say, “Favorite,” “Unfavorite,” “Default,” and “Disabled” — a button could have the MSE reveal the “Disabled” state, even if it was previously “Unfavorite.” Any trigger, like click (tap) or hover, can activate an action.

The difference between MSEs and simply showing or hiding elements with basic interactions is that MSEs can animate between states. Specifically, they can fade, spin, or slide from the top, left, right, or bottom.

MSEs can animate between states

Practical Examples

What are MSEs best at? Anything that requires sets of elements to change on demand.

  • Toggling icons, as seen above
  • Modal windows that appear or disappear
  • Revealing more information about an item
  • Showing groups, like optional form elements, on demand
  • Image carousels
  • Changing text in buttons on click or hover

Related resources

Ask a question

Still hungry for the design?

UXPin is a product design platform used by the best designers on the planet. Let your team easily design, collaborate, and present from low-fidelity wireframes to fully-interactive prototypes.

Start your free trial

These e-Books might interest you