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UXPin Blog — Design Studio

  • UXLX: User Experience Lisbon 2012

    by Marcin Treder

    Soon after launch of first UXPin notepads, Bruno Figueiredo, contacted us to discuss sponsorship of the UXLX 2011. We were extremely surprised. UXLX? The conference that we couldn’t afford to go the year before? Wow. We were just starting with UXPin and we didn’t know back than that we’ll not only sponsor UXLX 2011, but

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  • UXPin in San Francisco – Part #4

    by Marcin Treder

    Mike Kuniavsky and me (Marcin Treder, UXPin CEO) at UXLX. User Experience is a lucky field and community. Our heroes are truly inspiring people. I had this impression for the first time when I’ve met Don Norman. I was impressed by his general wisdom that transcends knowledge and passion for great design. Every minute spent

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  • Usable Text-Editing Revolution

    by Marcin Treder

    You might have heard that our background is in user experience design and usability. We’ve spent years improving other companies products and damn… we love it. We’re obsessed with perfect experience and perfect products. No wonder that we started improvement of UXPin with classic usability study. Oh, we’ve learned a lot about our own mistakes.

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  • UXPin in San Francisco. Part #3: Chris Baum

    by Marcin Treder

    After couple of very busy weeks, finally I have time to tell you next part of our San Francisco Story. I started to miss recalling UXPin’s awesome startup mission in USA and sharing it with you guys! Let’s go back to March 20th. Excited after meeting with Brandon Schauer (Adaptive Path) we were rushing through

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  • UXPin in San Francisco. Part #2: Adaptive Path CEO

    by Marcin Treder

    Surprisingly sunny (good weather hardly happened during our stay in California) Monday morning. San Francisco was still rather sleepy after the weekend, but we were rushing through downtown in super-excited moods. We were about to meet Brandon Schauer – one of the most important people in the User Experience world. Experienced designer and manager, CEO

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  • In UX Design: Create more than you need.

    by Jerry Cao

    Great designers create many more artifacts and drafts of ideas that they actually use. Don’t ever stop at the first version of whatever you do. It came back to me with the great Bento Box no. 1 by LUXr. I’m trying out the box working on Customer Development for UXPin. First step in the LUXr

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  • UXPin in San Francisco. Part #1: How the hell it happened?

    by Jerry Cao

    “Crap jobs are created by other people. Dream jobs you make yourself.” – picture above, originally from co-working space Rackspace is held by Jason Fraser, founder of LUXr (future of Lean UX). I love it, but as every rule it has certain exceptions. We had great jobs (UX folks at important eCommerce company). Nonetheless we

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  • Architecture of User Experience Design process. Wireframes & co.

    by Marcin Treder

    User Experience requires solicitous care and a thoughtful design process. Attention and emotions of people are fragile. Designing for them forces us to use sophisticated techniques. Let’s discuss today architecture of our design processes. Are wireframes, paper prototypes, cognitive walks through, qualitative studies, site maps, conceptual diagrams, etc. essential? Are you trying to sell as

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  • What Google’s designer said about UXPin

    by Marcin Treder

    Our great client, Adam Feldman (Google), wrote on his blog: “Well this is kinda the coolest thing ever. UX Pin ships you a design resource book for drawing out paper and pencil wireframes…. then it uses magic to turn digital pictures of said mockups into real, functional, digital wireframes. Expect to see all kinds of

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  • In 2012 I will avoid waste in my UX workflow

    by Marcin Treder

    UX designers suppose to design human centered, seductive and effective products. In the same time our workflow tend to be: unfocused and messy done with badly designed tools that weren’t meant to be UX tools ineffective So repeat after me: In 2012 I will avoid waste in my UX worklow. People needs better products. There’s

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  • UX designer: collaborate or die

    by Marcin Treder

    The story. Once upon a time, there was a UX designer. The only UX designer in the village far far away. Village was really developers-driven and folks didn’t know what UX is. Oh, they didn’t care about design, users and sweet analysis. They loved technology, features, and quick deployments. They didn’t enjoy changes and UX

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  • What does Eiffel Tower have to do with UX tools?

    by Marcin Treder

    Picture source: Eiffel Tower official website The story Paris, 1884. Two engineers of the Eiffel’s Company are working on World’s Fair 1899 building. They need to provide idea for something really disruptive, modern and energizing. And they need to do it now. Tension is almost unbearable. They’re sketching their asses off. Finally they come up

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  • Don’t design wireframes. Document experience!

    by Marcin Treder

    Once upon a time, in the kingdom of far far away, I needed to explain that UX deliverables aren’t just ugly, simplified versions of visual design. I’m pretty sure you’ve been there too. I came up with an analogy that meant to kill the dragon, steal princess and win me a shiny pot of gold.

  • Christmas presents for UX Design geeks

    by Marcin Treder

    Hello UX designers and UX designer’s families! Nick Finck – exceptional UX professional (and our great client) provides UX gift list every year. He’s doing an amazing job. I decided to add a little bit to the list. My collection is rather personal. Connected not only to UX design but to design in general. Hopefully,

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