close
  • Product Designer vs. UX Designer. A comparative Analysis

    by YUJ Designs

      Since the evolution of digital products, the trend has been to move away from generalized roles and to more specialized ones where designers intended to communicate the purpose of their role. There were simpler times when there was just a designer and a developer. Then came a time, when the role and responsibility of a digital designer

      (…)
    • Still hungry for the design?

      UXPin is a product design platform used by the best designers on the planet. Let your team easily design, collaborate, and present from low-fidelity wireframes to fully-interactive prototypes.

      Start your free trial
    • See what’s new in UXPin 2.2

      by Julia Haleniuk

      We’re back with a roundup of new features, and we’re very excited about all that is yet to come this year. This release brings all-new grids, color labels for pages and access to your recent prototypes right from the editor. All topped off with over 100 fixes and improvements. New Grids are on the Block

      (…)
    • 2020 Design Trends

      by UXPin
        2020 design trends

        From hip logos, fonts, and colors to computational design, the changes in the design jobs landscape, inclusive design, and much more. This is more or less what we discussed with a bunch of amazing designers from all around the world in our new YouTube series of 2020 Design Trends interviews.  In reality, 2020 is just

        (…)
      • Top Tips To Design UX Text for Mobile Apps

        by Stella Meadows

          When you are designing your app, you want to make sure not to gloss over your UX text design. Text copy is a key component of how users will utilize your app, and poor UX text can frustrate them and turn them away. Below are 9 fundamental tips on UX design that will enhance your

          (…)
        • Top software and hardware recommended by designers in 2019

          by Katarzyna Kempa

            The end of the year is a good time for summaries, recommendations, and plans for the future. You’ve probably spent some time using a lot of different types of tools – both software and hardware. Some of them might have made your life miserable, others might have become good candidates to your usual toolset. Some

            (…)
          • How to Create Hi-Fi Prototypes for Mobile Commerce Apps

            by Karolina Sposob

              When talking about prototypes we think about a simulation of the final product that is an essential part of every designer’s work. In a nutshell, prototypes can express ideas that words struggle to. Prototyping is an important part of all stages throughout the design process and your designer should do it as early and often

              (…)
            • Heuristic Evaluation: The Most Informal Usability Inspection Method

              by Paul Osborne
                Heuristics in design

                Heuristic Evaluation is a convenience review technique that asks ease of use experts and different partners to assess the user interface (UI) designs based on the standards and rational rules. This strategy was initially considered as rebate ease of use technology that could be utilized to discover issues early utilizing wireframes, models, and working items.

              • See what’s new in UXPin 2.1

                by Julia Haleniuk

                UXPin 2.1 brings a whole list of awesome improvements (we’re not stopping after UXPin 2.0), from elastic boxes and buttons that expand as you type, to an easier way of selecting elements and undoing deleted pages. Discover everything that’s new and dive into the details of all other enhancements and fixes. Elastic boxes and buttons

                (…)
              • A short story of design feedback from “douche” clients

                by Katarzyna Mazur

                  The thing about humans is that on the one hand, we’ve mastered the most developed communication system that involves a lot of different verbal and visual factors, but on the other hand, there are so many of them that sometimes understanding each other seems harder than understanding cats. Nature is hilarious! Who’s responsible for this?

                  (…)
                • 8 Typography Tips for Designers: How to Make Fonts Speak

                  by Loius Martin

                    Have you ever gotten annoyed with a website because the typography was illegible? Maybe it was an indecipherable handwriting font; maybe the letters were so tightly packed that they formed a dense mass of text; maybe the font size was very tiny. Whatever the reason, you left, and they blew their chance to communicate with

                    (…)

                  We use cookies to improve performance and enhance your experience. By using our website you agree to our use of cookies in accordance with our cookie policy.