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  • How UX/UI designers should write a design proposal

    by UXPin
      How UX UI designers should write a design proposal

      The humble design proposal is, perhaps, the most crucial text a UX/UI designer will ever write. This document outlines your specific approach to the client’s design brief — what you plan to do and how you plan to do it. If successful, your proposal will become part of the contract you sign with the client.

    • Does the Hamburger Menu Make Mincemeat of UX Design?

      by UXPin
        Does the Hamburger Menu Make Mincemeat of UX Design

        The hamburger menu looks as tasty as it sounds. It’s a design-cum-navigation element, now on almost all apps, that comprises three horizontal lines. It looks like a hamburger. Picture something like this: Bun, patty, bun. If you squint, it kind of looks like the Spotify logo: The UX designer’s hamburger menu saves time and space

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      • Adopting Design Systems in Enterprise with Johnson & Johnson

        by UXPin
          Adopting Design Systems in Enterprise with Johnson Johnson

          When any new leader walks into an enterprise with more than a century of history—as Johnson & Johnson does—they know they must adapt to some of the existing processes. Improvements in technology, however, have made it necessary for all corporate designers to turn processes into even more efficient methods. If you start a new job

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        • 4 Testimonial Page Examples for UX/UI Design

          by UXPin
            4 Testimonial Page Examples

            These testimonial page examples will show you how to offer social proof of a product’s benefits. In other words, when you design a page that shows visitors the wonderful ways the product or service helped other customers, they’re more likely to believe that it can help them too. “Above the fold” is the part of

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          • The UX/UI designer’s guide to user-centered design

            by UXPin
              The UX UI designers guide to user centered design

              You’ve heard about human-centered design. It’s one of the most omnipresent design philosophies in UX/UI. But what about user-centered design (UCD)? These two terms sound similar, but there are differences between them, and you should consider both principles when designing future prototypes. In short: Human-centered design (HCD) considers the psychological/emotional preferences of users that engage

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            • How to go from a style guide to a design system

              by UXPin
                The UX UI designers guide to user centered design copy

                Like a lot of companies, Johnson & Johnson once relied on a style guide to make sure designers used approved language and components. Style guides can still help brands enhance their UX, but they don’t always match the needs of larger companies. Newer technology also makes it possible for smaller enterprises to move from style

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              • What is a single source of truth, and why do you need it?

                by UXPin
                  What is a single source of truth

                  Lead designers need to make sure they keep their team members on the right path. Managers have tried several methods to reach this goal, including pattern libraries and style guides. While those options have a place to play within some organizations, they don’t always provide the single source of truth that you need to optimize

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                • UXPin and Storybook Integration is Here!

                  by UXPin
                  UXPin and StorybookIIntegration is Here

                  There are many ways for product teams to achieve greater efficiency and consistency in the design handoff.  At UXPin, we believe that smooth communication between designers and developers is one of the most important factors in setting up an efficient and scalable DesignOps process for your business. In the ideal world, both designers and devs

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                • The Guide to Front-End Prototyping

                  by UXPin
                    The Guide to Front End Prototyping

                    Front-end prototyping is the making of a simulation of the final design. It’s a sample of how the final product will look and feel. This gives the design team something tangible so it can assess its functions, plus it helps uncover flaws. Teams can test the prototype before investing time, money, and labor. Stakeholders can

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                  • Four persona examples for UX/UI design

                    by UXPin
                      Four persona examples for UX UI design

                      As UX/UI designers, we have to keep in mind that we’re creating a product for real people. A user persona is a perfect tool to humanize our research data. We’ll look at some UX persona examples later. When we say the target user is women 35-60 years of age, our brains read it as numbers

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                    • Aspect Ratios: All You Need to Know

                      by UXPin
                      Aspect ratios

                      Image-rich content drives website engagement, and making sure those images display properly is a crucial part of good UX design.  Whether you’re working with photographs, illustrations, or video, an image that’s stretched, squashed, or poorly cropped makes a poor impression for on-site visitors and affects their overall experience on the site.  Determining aspect ratios for

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