Many programming languages use packages to build and scale websites, software, and other digital products. These packages allow engineers to extend a project’s functionality without writing and maintaining additional code. This article will explain these terms from a designer’s perspective, so you get a basic understanding of how packages work and why engineers use them.
UXPin Blog — Design Studio
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UX Engineer Tools that Make The Job Easier
A UX engineer’s (UXE) toolkit includes design and engineering tools. They are engineers first, so most tools apply to development, but they also use a fair share of design tools. Working between product design and development means that UX engineer tools must allow for collaboration between both disciplines. They must also work with DesignOps and
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Case Study: How TeamPassword Builds Consistent Designs with UXPin Merge
TeamPassword, a simple-to-use password management tool that has started using UXPin Merge to design with code components. Looking at the leading design systems, you may get an impression that they’re reserved for big brands that have time and resources to build one. Not at all! Today’s solutions allow teams of any size to create, maintain, and support a design system.
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What Is a Mockup — The Final Layer of UI Design
Designing UI mockups is a critical part of the design process. They’re a visual representation or screenshot of how the final website or product will look. It’s the first time designers get to see their ideas brought to life with color, typography, and content. By the end of this article, you’ll understand what a UI
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Tradeoff Between Time and Robust Prototypes? You Can Have Both!
Prototyping is challenging for designers using image-based design tools. These static mockups and prototypes never achieve the fidelity and functionality required to get accurate feedback from testing and stakeholders. Designers often have to use several tools throughout the design process; one for design, one for prototyping, and another for testing. This workflow is not only
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An Introduction to the Design Iteration Process
What Is Design Iteration? Design iteration is the repeatable process of improving a product (or part of a product) in relatively short but regular bursts, otherwise known as ‘design iterations’. These design iterations can consist of high-fidelity prototypes, mid-fidelity wireframes, low-fidelity sketches, or even simple diagrams such as sitemaps. Design iteration drives the overall design
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Design Sprints – Validate Your Hypothesis Within 5 Days
Design sprints have become common strategies for companies to solve big problems fast! Developed by ex-Googler Jake Knapp, the design sprint methodology is about prototyping and testing a product in just five days. Prototype and test your design sprint product with UXPin. Built-in design libraries allow you to drag-and-drop components to quickly build high-fidelity mockups
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The Difference Between Design Systems, Pattern Libraries, Style Guides & Component Libraries
You’ll often see the terms design system, pattern library, component library, and style guide used interchangeably. While these concepts are connected, they refer to different parts of a whole. There’s also confusion about a design system vs. a component library. Design systems have component libraries, but a component library is also a stand-alone ecosystem, like
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Web Design Inspiration – A Curated List of 6 Sites
If you’re looking for web design inspiration for your next project, then look no further. We’ve scoured the internet to find the most inspirational web design trends in 2022. Whether you’re building your site on Webflow or using a WordPress theme, this article features several inspirational web design ideas for your new website. 6 Website
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UX Research Cheat Sheet
UX research is the bedrock for any design project. UX designers and researchers must gather insights about the market, competitors, and, most importantly, users. This research continues throughout the design process as designers test ideas and gather feedback from participants and stakeholders. To be a good UX designer, you must be inquisitive and an active
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What Should the Designer-to-Developer Ratio Be and How to Scale?
The industry average for designer to developer ratio is between 1:10 and 1:20. Some of the biggest tech companies operate with much lower ratios between 1:5 and 1:8. Many factors influence the designer to developer ratio, and there is no secret formula early-stage startups can apply. Companies can take steps to optimize design workflows to
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The Ins and Outs of Design System Ops
Key Takeaways Design System Ops is a way of operationalizing and standardizing design systems and its components It can help teams reduce inefficiencies, optimize workflows, evangelize design system, and make it easy to scale the system. Anyone can start Design System Ops, just find out who your users are, define the Design System Ops issue
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The Guide to Remote Design Sprints
Remote design sprints have become increasingly popular as more people collaborate from different locations around cities and across the world. While the pandemic accelerated the move to remote work, the trend started long before 2020–when companies sort to build teams based on talent rather than location. With proper preparation, remote design sprints can be as
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How to Improve Feedback Loops in Design Process
Key Takeaways Feedback loops have three stages, that is action, effect, and feedback. They are used to understand users, validate design ideas, build information architecture, as well as improve usability. Feedback loops solve problems and answer questions, but they can be either positive (increase an input action) or negative (decrease an input action). Understanding feedback
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Transitioning from a Product Designer Role into DesignOps
DesignOps is a fast-emerging and exciting UX discipline born from the success of DevOps for engineers. There are loads of opportunities to enter DesignOps as a leader or program manager at some of the world’s largest organizations. This article will give you an introduction to the role of a DesignOps leader, the skills required, and
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