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  • Introducing UXPin Community on Spectrum

    by Julia Haleniuk

    Today we’re super excited to break the news about our UXPin Community on Spectrum! It’s the long-awaited place where you can talk to our team, exchange tips to hone your UXPin skills, share your thoughts and make feature requests. On top of that, our customer support, product, and development teams are there to answer your

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  • Make Words Your Greatest UX Weapon

    by Becky Pierson

    That’s what Copywriters are for right? Content Strategists? Definitely! However, words are part of the user experience and at minimum, the first pass, belongs to UX Designers. Not only do clients appreciate seeing the first look of their product with copy that isn’t in Latin, but users appreciate it too. I’ve walked out of many

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  • Still hungry for the design?

    UXPin is a product design platform used by the best designers on the planet. Let your team easily design, collaborate, and present from low-fidelity wireframes to fully-interactive prototypes.

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  • How Design Systems Give Small Businesses a Fighting Chance

    by Matt Ellis

    At heart, design systems are all about efficiency. Streamlining tasks, removing redundancies in the process, encouraging communication and collaboration — these money- and time-saving benefits are what makes designs systems so attractive to tech startups and small businesses. How attractive? According to our 2018 UX report, 69% of 3,157 designers surveyed said they were currently

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  • What’s New in March

    by Julia Haleniuk

    March just like any other month brought us some meaningful improvements, various bug fixes, and an entirely new feature we couldn’t wait for — API Requests. Clearly, not as many as you saw in January and February, but that’s because we’re preparing for the big stuff in April. Here’s what we’ve managed to accomplish in

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  • Build Prototypes That Talk to Your Products

    by Maaheem Akhtar

    We truly live in the future. One in which we can power our home lights, sound systems or even security with our voices or from a phone app while miles away. Much like the one predicted in the cult classic, Back to the Future:   You’re now able to build such prototypes in UXPin! Until

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  • Are UI Patterns Like Cartoon Characters?

    by Rui Ramalhete

    This article was cowritten with Aniko Kocsis. Have you ever watched the movie Snow White? Did you notice she moved  exactly the same way as characters from your other favorite childhood movies? I hadn’t either. Recently, I found an article about recurring animations in cartoons. And now, I completely get it. They are much like

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  • What’s New in February

    by Julia Haleniuk

    The last day of February was the day we had marked in our calendars months in advance. Because that day we reached another milestone — UXPin Merge entered its beta phase! Apart from that, this month we’ve really gone the extra mile and brought to you numerous enhancements and fixes. UXPin Merge closed beta Last

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  • 2019’s Greatest Web Design Hits – Free eBook

    by Lise Framstad

    From layering with interactivity to bright colors, know the trends that will influence 2019… and beyond. Is orange the new black? How much animation is too much animation? Will 2019 be the year of Euclid? Whether you want to follow the trends or stand out in the crowd, this web design eBook will give you

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  • What’s New in January

    by Julia Haleniuk

    We’ve definitely kicked off the new year with some great updates. As January has come to an end, we can sure tell that we’ve already taken a big step forward. This month was about two things: The UXPin Mirror app and Local Fonts in the UXPin Editor. To top it all off, our engineering team

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  • The Subtle Detail That Gives A Design Its Entire Personality

    by Adam Fairhead

      What’s the biggest difference between your designs and a $20 template? Companies ask themselves this every time they enter the market. With the widespread advertising from website builder tools, it’s an entirely rational question to ask. What do you have that they don’t? Turns out, there’s one subtle detail that gives design its entire personality…

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    • Designing for a Dev Environment in 9 Steps

      by Jane Ashley

      Agile is the most common methodology for software product development today. And, it makes sense. In the waterfall days, designers and developers followed requirements that were hundreds of pages long. Products were fully designed, and then fully developed. When the product was eventually released, there was no time to go back and fix what didn’t

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