Calculator Design – How to Prototype a Functioning Calculator with a Design Tool

Calculator design

Calculators break down complex numerical problems into user-friendly solutions. This guide dives deep into calculator UI design, navigating its multifaceted dimensions, from types and fundamental principles to the nuances of mobile vs. desktop design. We also explore how designers can use React components in the design process to test complex calculator functionality.

Key takeaways:

  • Effective calculator UX design seamlessly merges utility with user experience, enhancing user engagement.
  • The type of calculator—simple, scientific, financial, or graphing—dictates its application and targeted user base.
  • Core design principles, such as simplicity, consistency, and intuitive layout, underpin successful calculator interfaces.
  • Adapting calculator designs across devices, from mobile to desktop, demands unique considerations like touch inputs and cross-platform consistency.
  • Leveraging React components in the design process through platforms like UXPin Merge offers dynamic interactivity, bridging the design-development gap.

How do you design interactive calculator prototypes using React components without writing a single line of code? Discover how UXPin’s Merge technology bridges the gap between design and development to significantly enhance prototyping capability for better testing and outcomes.

Reach a new level of prototyping

Design with interactive components coming from your team’s design system.

What is the Function of a Calculator in UI Design?

Calculators help users do instant, on-the-spot numerical computations. Its primary function is to offer users a streamlined interface to input data, perform operations, and see results without leaving the primary application or platform

Digital products rely on key UX metrics like engagement, completion rate, etc. When needed, presenting users with a calculator UI improves these vital metrics, increasing the product’s business value while serving user needs.

Types of Calculators in UI Design

There are four types of calculators designers can use:

  • Simple
  • Scientific
  • Financial
  • Graphing

Simple calculator

Common use cases:

  • Meal planning apps (calculating total ingredients)
  • E-commerce platforms (quick price additions or subtractions)
  • Note-taking tools (swift arithmetic on written content)

The simple calculator handles standard arithmetic operations—addition, subtraction, multiplication, and division. Designers use this type when embedding a quick calculation feature in applications like note-taking tools or basic finance apps.

Scientific calculator

Common use cases:

  • Educational apps for high school and college students
  • Engineering applications (computing formulas or solving equations)
  • Physics or chemistry simulators (calculating reactions or forces)

The scientific calculator aids complex computations, from trigonometry to calculus. It’s essential for applications targeting students, engineers, or professionals dealing with scientific tasks.

Financial calculator

Common use cases:

  • Mortgage calculators in real estate platforms
  • Salary calculators in job portals
  • Investment calculations in stock trading apps
  • Loan interest and payoff calculators in banking apps

Financial calculators help with operations like interest calculations, annuities, or ROI evaluations. Designers embed these in banking apps, investment platforms, or e-commerce sites to assist users in making informed financial decisions.

Graphing calculator

Common use cases:

  • Educational platforms teaching algebra, calculus, or statistics
  • Market trend analysis tools in stock and forex trading platforms
  • Research tools for data scientists visualizing complex datasets

A graphing calculator visualizes mathematical equations, showcasing graphs and plots. Predominantly found in educational tools or advanced analytical platforms, it allows users to grasp trends, intersections, or data relationships through visual representations.

What are the Principles of Good Calculator App UI Design?

screens process lo fi to hi fi mobile 1

Simplicity and clarity:

Users require a straightforward interface to easily input data and get results without unnecessary options or distracting visuals.

Example: Apple’s native calculator app focuses on essential functions. Users can instantly understand and use a clean, minimalist layout without wading through extraneous features.

Consistency in design

Uniform button shapes, colors, and typography facilitate swift navigation and reduce cognitive load.

Example: Apple’s calculator iOS app groups arithmetic operators–addition, subtraction, multiplication, and division–by colors, allowing users to identify and apply them without thinking.

Intuitive layout

An intuitive layout draws from familiar calculator designs and arranges functions logically, aiding rapid data entry and function application.

Example: Financial calculators often position compound interest or annuity functions prominently, reflecting their frequent usage in monetary contexts.

How to Design a Calculator’s Layout & Structure

Grid layout and the arrangement of keys

Establish a grid layout to ensure logical button placement. This foundational design aspect arranges buttons systematically, with most calculators displaying characters in a recognizable four-column by five-row grid. When users see this familiar format, they don’t have to think about how to use it.

Hierarchy of operations and functions

Prioritize operations based on frequency of use. Positioning common operations, such as arithmetic operators, at easily accessible points optimizes user experience. This approach ensures that primary functions stand out, guiding users seamlessly through their tasks.

Importance of spacing and grouping

Implement precise spacing between keys to minimize accidental presses. Group functions by similarity to aid swift location and use. Users can intuitively navigate and select the needed operations when you group related buttons, such as all trigonometric functions.

Designing for different screen sizes and devices

Adapt your calculator design for versatility. A responsive design adjusts and optimizes its layout depending on the device–i.e., smartphone, tablet, or desktop. Ensure your calculator remains user-friendly and maintains its functionality regardless of screen size.

How to Use Visual Design to Improve Calculator User Experience

design and development collaboration process product communication 1

Color psychology in calculator design

Choose shades that invoke precision, reliability, and clarity, such as blues and grays. Complementary colors can differentiate functions, while muted tones minimize distractions. Always prioritize user comfort and focus.

Typography and readability

Select typography that enhances legibility. Fonts with clean lines and ample spacing ensure users can quickly discern numbers and functions. Consider weight and style variations to distinguish between primary actions and secondary information.

Iconography for functions

Craft icons that immediately convey purpose. Simplify complex ideas into recognizable symbols, ensuring users identify functions at a glance. Uniformity in icon style and size promotes a cohesive look and avoids misinterpretation.

How to Enhance Your Calculator UI with Advanced Features and Functionality

testing compare data

Memory functions and history logs

Memory functions and history logs help save users time by storing calculations for later use, allowing for quick reference or modifications. For example, a financial analyst working on yearly projections might use memory functions to save critical figures and easily refer back to them, streamlining their workflow.

Custom themes and personalization

Custom themes and personalization options enhance the comfort of prolonged usage. For example, a user might switch to a dark theme to reduce eye strain.

Integrating AI and voice recognition

AI and voice recognition integration accelerate input and aid in accessibility. For example, with their hands occupied in a lab, a researcher might voice a complex formula and, with AI assistance, receive instantaneous results and scenarios, optimizing productivity.

How Calculator User Interface Design Differs for Mobile vs. Desktop

Designing for touch vs. mouse/keyboard inputs

For touch, prioritize larger, discernible buttons, ensuring they’re tap-friendly. Conversely, you can optimize for precision for mouse and keyboard-driven interfaces with compact layouts and keyboard shortcut functionalities.

Utilizing mobile features

Integrate haptic feedback to confirm input or signal errors, providing a tactile response for mobile app users. Harness gestures like swiping to clear entries or pinching to toggle between basic and scientific modes to streamline user interactions.

Optimizing cross-platform user experience

Users should transition seamlessly between mobile, desktop, or wearables (iOS, Windows, Android, etc.) without relearning the interface. Utilize unified native and web design principles, maintain consistent functionality, and prioritize data synchronization for those using multiple devices.

Calculator UI Design Inspiration

Here are five calculator designs we found on Dribbble.

Example 1: Simple calculator design by Hikmet Atceken on Dribbble.

We like how Hikmet uses the full screen for this simple calculator example. There is adequate spacing between buttons, and Hikmet uses subtle colors to differentiate functionality and hierarchy.

Example 2: Neuromorphic design by Mariana Konstantynova on Dribbble.

Mariana’s savings calculator uses a trendy neomorphism style–perfect for targeting a younger audience. This aesthetically pleasing UI catches the eye, encouraging engagement.

Example 3: Mortgage calculator design by Paramveer on Dribbble.

Paramveer’s mortgage calculator is an excellent example of incorporating many features and functionalities into a compact viewport. Paramveer uses a mix of mobile-friendly components, like sliders and buttons with large touch targets, to optimize the mobile experience.

Example 4: Good example of using color by Ramona Tăbuşcă on Dribbble.

Ramona uses color brilliantly to allow for consistency in light and dark modes. The calculator’s functionality is separated into three distinct color groups, making it easy to identify which buttons to press.

Example 5: Mortgage calculator design by LLT Group on Dribbble.

The LLT Group’s mortgage calculator is an excellent example for users on large screens. The use of whitespace, hierarchy, font size, and color makes it easy for users to identify key values and digest data instantly.

How to Improve Calculator Prototypes With React Components in the Design Process

While image-based design tools like Figma or Sketch are powerful UI design tools, the designs are fundamentally static. These tools can visualize the calculator’s aesthetics but fall short of simulating its intricate interactivity. Creating an effective interactive calculator takes hours of prep and setup–taking valuable resources from actual prototyping and testing.

UXPin is a code-based tool. Instead of producing vector graphics, UXPin renders HTML, CSS, and Javascript behind the scenes. Designers can also import live components from React, Vue, Ember, and other Javascript-based libraries via Storybook–including foundational elements, patterns, interactive widgets, and UI templates.

Using React components in the design process via UXPin Merge proves pivotal for complex, interactive applications like calculators. React’s component-based structure means every UI element is modular and reusable, allowing for real, live interactions within UXPin–without writing any code

This dynamic interactivity mimics the final product much closer than any static design tool can. As calculators demand immediate and precise feedback to user inputs, such real-time functionality testing becomes indispensable, ensuring that design and function align seamlessly.

Using React’s live components in UXPin via Merge bridges the gap between design and development, letting designers test actual functionalities in real-world scenarios. This difference accelerates the design-validation loop and reduces the chances of oversight, ensuring a robust and user-friendly calculator app design.

Go from static and time-consuming to fully interactive, fast, and effortless with UXPin and Merge technology. Visit our Merge page for more details and how to request access.

App Icon Design – 5 Amazing Ideas from Tech Companies

App icon design

One of the most critical choices any app development company will make is the design of the app icon. Good icons are inviting and will increase interaction, while a bad design can slow down adoption and make users less likely to use it. Their first impression will be your app’s icon – it’s what they’ll first see from whatever store they first download your newly-released product, and it’s what they’ll look at every time they launch it. 

Getting the right depiction is not just nice to have; it’s essential if you want your app to be successful. Fortunately, when it comes to crafting icons, there are plenty of places and companies from which to draw inspiration. In this article, we’ll talk about what five top tech companies are doing for app icon design – and what you can learn from these amazing designers.

Key takeaways:

  • App icon design needs to meet a combination of criteria, including aesthetics, functionality, brand representation, and platform-specific considerations.
  • When considering designing your own icons, consider tips by top companies, such as Apple’s emphasis on simplicity or Microsoft’s Fluent Design System balancing innovation with legacy.

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What is App Icon Design?

App icon design involves creating the perfect icon for your app. It often encapsulates the app’s brand, purpose, and primary features, distilling these elements into a simple, memorable image. Consider color choice, shape, and scalability factors when designing an app icon. 

Furthermore, designers must keep in mind platform-specific guidelines. iOS, Android, and other operating systems have unique design standards to ensure a coherent user experience. We’ll discuss those in more detail when we look at what popular tech companies do for their app icons. 

In essence, app icon design is a blend of aesthetics, functionality, and brand representation, all confined within a small visual space. Given its impression on users and the limited pixel space, getting the best app icon design is crucial.

What Top Companies Say about App Icon Design?

When it comes to design, there’s a lot to learn from the top tech companies as they often employ some of the highest-talent designers on the market. And their market leader position means they usually can set some of the trends. Here’s what Apple, Microsoft, IBM, Atlassian, and Google are doing for app design.

1. Apple

Many people regard Apple as the leader in design. From iconic devices to amazing apps, countless companies look to them for inspiration. Like many platform developers, Apple lists their best practices online. In terms of icon design, here are the three key takeaways from the brand.

First, simple is better. Think about all the memorable icons you’ve seen. Let’s take Facebook or Twitter’s old logo. These are simply a bird and an “f,” respectively. Now, think about Apple’s designs. Apple Music, for example, is nothing but a couple of notes. Each of these icons embraces simplicity. Remember, these graphical depictions tend to be pretty small on user devices. Crafting intricate details gets lost quickly. Great app icon design is bold and recognizable – it’s simple and easy to spot in a sea of apps. Think about how you can make your icon design process result in something simple!

Next, remove text, if possible, or at least keep it to a minimum. Only include text if it is a vital part of your brand. Too many people want to include a company name or a tagline, but that’s often hard to read, especially on smaller devices. Keep your app icon graphical, if possible.

Finally, consider your platform and create alternate app icons if necessary. What looks good on iOS with the rounded corners may not look as good on Android with the circular design. By considering (and tailoring your app icon, too) the platform, you’ll create a unique but unified experience, no matter where people use your app.

2. Microsoft

Microsoft’s Fluent Design System encapsulates the future of user interface and experience design, all while ensuring a profound connection with the company’s historical roots. Regarding app icon design through Fluent, there’s an evident synthesis of past, present, and future – something that designers of modern apps should consider!

Fluent-based icons go beyond mere aesthetics. While they embrace depth, light, motion, and materiality for a modern and interactive user experience, there’s a foundational respect for Microsoft’s legacy. The challenge lies in striking a balance: how does one innovate while respecting and recalling the iconic imagery from earlier software generations? Microsoft wanted to create a facelift for their products while keeping much of that history. Here are a couple of rules they applied: 

Going beyond monochrome. Microsoft’s answer is layered and dynamic icons that nod to the past. These icons maintain familiarity, ensuring long-standing users feel at home while drawing new users with their contemporary look. Color palettes resonate with both legacy themes and modern design paradigms. The textures and materials are current and modern but reminiscent of a tactile, real-world experience.

Balancing legacy with innovation. If your company is not entirely new, there’s much to learn from what Microsoft did with Fluent. In the design process for your app icon, nodding to your company’s history while simultaneously conveying your company’s fresh, new app is vital. By looking at what Microsoft did with Fluent, you can see how to balance that rich history while conveying the bold future you want for your app and company.

3. IBM

People may not think of IBM when they think of apps, but they have developed a compelling design system called the IBM Design Language. Designers should consider a few things that IBM has noted, as these concepts serve as guidelines for our app icons. 

Central to their icon design philosophy is the categorization into four distinct groups: “stroke” and “fill” icons, hero brands, third-party logos, and the unique IBM Plex app icons. This concept hints at something very critical for app icon design – space. Is your icon a stroke icon? A fill one? How are you using the app icon’s available space, or are you using negative space? These are essential considerations.

Additionally, IBM applies the same grid for all icons. Designers craft every IBM icon on a pixel-based grid measuring 32px x 32px for uniformity. This serves as a foundational guideline, ensuring each piece of artwork snaps perfectly into place. However, designers are encouraged to make fine-tuning adjustments during creation to achieve the desired shape.

IBM also maintains icon consistency by creating icon groups. This is vital if you have more than one app because it lets people subtly know that your company is behind all of them. It is not just IBM that does this, of course – so do Apple and Microsoft. You can often tell which company is behind an app just by looking at the icon!

If you’re a designer, it’s worth flipping through the IBM Design Language, as it has many fantastic pointers to achieve the perfect design.

4. Atlassian

As is often the case with any visual art form, various designers and companies have different perspectives. Atlassian emphasizes some things the previous companies have not mentioned – accessibility and avoiding inundating users.

In today’s modern world, accessibility is not a nice to have. It’s a must. Ensure your app’s icon is accessible. This means it should adhere to WCAG contrast ratios and there should be no text with unfamiliar icons. You want people to immediately grasp what your icon and app are about, regardless of their abilities. 

Additionally, Atlassian also encourages people to avoid going overboard with icons. Keep them simple and clean to minimize “icon fatigue.” People look at dozens of app icons daily, and if yours is too visually cluttered or intricate, they will tune out from your app rather than lean into it.

5. Google

Like all the companies above, Google also significantly emphasizes its icons through Material – Google’s app icon design system. While Material has numerous paradigms, three that designers should consider stand out.

First, think about color. The Material guidelines specify which colors to use for active and inactive icons. Additionally, you should differentiate between active and focused versus just active. Designers often leave out the focused state, especially for apps with touch capabilities. 

Next, make complex icons legible. As the companies above note, these must be readable, and Google is no exception to this policy. If you need to adjust icons to ensure they are legible and clear, do so, even if they are system icons.

Finally, Google’s system icons with Material are bold, symmetrical, and minimal. They convey just the amount of information necessary for the user to determine what the action behind the icon does. This design principle is worth considering with your app icon design.

For example, the icons below show just enough information to convey their meaning without being overly complex.

Use UXPin to Prototype Your App Icons

UXPin is the leading solution for crafting user interfaces and prototyping apps. It is also one of the best ways to prototype your app icons and see how users will react to them before finalizing every single little detail across multiple platforms. As you can likely see from the examples above, companies put tremendous thought into app icons to ensure they convey the right message and feel for an app.

If you’re in the design phase for your app, try UXPin for free and prototype your perfect app icon!

The Code-Based Adobe XD Alternative – UXPin Merge

AdobeXD Alternative

Overwhelmed by the plethora of Adobe XD alternatives? Are you looking for an upgrade to Adobe XD rather than a copy of your existing workspace? Discover why UXPin is the best Adobe XD alternative and the benefits of using a code-based design platform. We also introduce Merge and how this revolutionary technology bridges the gap between designers and engineers while creating a single source of truth for design systems.

Key takeaways:

  • Adobe XD was a prominent vector-based design tool, but its standalone version is no longer available for new buyers.
  • Consider intuitive UI, prototyping capabilities, design systems, collaboration features, and cost-effectiveness when seeking an Adobe XD alternative.
  • UXPin Merge is a great choice, offering advanced code-based design capabilities over traditional vector-based tools.
  • Unlike many Adobe XD alternatives, UXPin Merge addresses challenges across the product development spectrum, streamlining workflows for all stakeholders.

Connect design and development teams with a single source of truth – coded components that can be used across prototyping, design handoff, and app development stages of product creation. Learn more about it. Discover UXPin Merge.

Reach a new level of prototyping

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What is Adobe XD?

Adobe XD is a vector-based UI/UX design software developed and maintained by Adobe. It caters to web and mobile app design, an end-to-end solution for designers to create wireframes, mockups, and prototypes.

Some noteworthy features include:

  • Vector Design and Drawing Tools: Adobe XD enables designers to create and edit intricate vector designs, ensuring sharp outputs regardless of the display size.
  • Repeat Grid: This feature streamlines design processes. Designers can replicate elements like lists or photo galleries with a few clicks, reducing tedious, repetitive tasks.
  • Prototyping: Designers can link artboards, adding animations and microinteractions to mimic interactivity. 
  • Voice Design: Adobe XD supports voice commands, making designing voice user interfaces and integrating voice triggers possible.
  • Responsive Resize: Automatically adjust and resize elements to fit different screen sizes, ensuring designs look good on all devices.
  • Collaboration Tools: Adobe XD isn’t just for solo designers. Teams can comment, share, and co-edit in real time with in-app collaboration tools.
  • Integration Capabilities: It seamlessly integrates with other Adobe Suite applications and some third-party tools, bridging the gap between prototype and final output.

Is Adobe XD Discontinued?

Contrary to speculation on social media, Adobe has not discontinued Adobe XD. While it’s no longer available as a single application for new buyers, it will continue supporting existing customers. You must purchase the Adobe Creative Cloud All Apps subscription to access Adobe XD as a new customer.

What to Look for in an Adobe XD Alternative?

If you’re an avid Adobe XD user, then you’ll want a design tool that’s comparable or better. Here’s a breakdown of essential aspects:

  • User-Friendly UI: Design tools should simplify, not complicate. An intuitive interface speeds up the design process, reduces learning curves, and increases efficiency.
  • Prototyping Capabilities:
    • Real-time Previews: Witness design changes as they happen.
    • Interactive Prototyping: Add life to prototypes with interactive elements, microinteractions, and animations.
    • Responsiveness: Your tool must allow you to create multiple viewports for designs with minimal effort.
  • Design Systems: A must-have feature in modern digital product design. Guage a design system feature by its ability to bridge the gap between designers and engineers.
  • Collaboration Features:
    • Commenting: Offer insights directly on designs.
    • Sharing: Distribute prototypes for feedback.
    • Real-time Collaboration: An integrated chat feature allows design teams to collaborate without leaving the workspace.
  • Design Handoff: A seamless transition curtails back-and-forths between design and development teams. Look for tools that generate accurate specs, assets, and code snippets.
  • Platform Integration: Integration capabilities mean less juggling between applications, promoting a unified workflow.
  • Cost-effectiveness: A stellar design tool won’t drain budgets. Opt for solutions that offer robust features without a hefty price tag, ensuring value for every dollar spent.

What’s an Alternative to Adobe XD?

While vector-based tools like Adobe XD, Figma, and InVision have dominated the design scene for years, there’s a notable shift towards code-based platforms like UXPin. 

With UXPin’s Merge technology, designers can go beyond basic prototypes to advanced code-based replicas that look and feel like the final product. Some advantages of using Merge and code-based design platforms include:

  • Realistic Interactive Prototypes: Code-based tools like UXPin mirror the final product, allowing designers to get high-quality insights from testing.
  • Dynamic Elements: Unlike static elements in vector-based tools, UXPin has live code UI components with states, styling, logic, and real data.
  • Seamless Handoff: Designers and developers speak the same language based on code via Merge, creating a smoother workflow with seamless handoff and fewer revisions.
  • Superior Performance: Merge components have complex interactions and animations without lag or stutter, accurately replicating a final product experience.
  • Desktop and Web Applications: Designers can use UXPin’s desktop application offline (Windows and MacOS) or web app with a comparable user experience in both environments.
  • All Features Built-in: UXPin is a full-stack design tool with everything designers need from concept to final delivery, eliminating the need for plugins, extensions, and other third-party apps and subscriptions.

How is UXPin Used for Prototyping?

Merge creates a drag-and-drop prototyping environment in UXPin–like Logo blocks for designers. Every component has styling, interactivity, content, and other properties programmed into it from the design system’s repository, ready to start prototyping.

The design system team can include foundational UI elements to complete screen templates so designers can build prototypes faster. Any API components with connections are also available for designers to use in UXPin.

The design system team uses React props (or Args for the Storybook Integration) to give designers access to component properties, like text styles, sizing, colors, interactivity, and more.

Designers grab a component from UXPin’s Design System Libraries and adjust its properties via the Properties Panel. They can also switch to JSX mode to view and make changes in code.

Testing in UXPin with Merge

These fully interactive prototypes increase prototyping scope, allowing designers to build and test complex interfaces and user flows that usually require technical input from devs.

Designers can test prototypes in the browser using Preview and Share or UXPin Mirror for native iOS and Android app testing. They can send stakeholders a link to view the prototype and share feedback by annotating using UXPin’s Comments.

“Our stakeholders are able to provide feedback pretty quickly using UXPin. We can send them a link to play with the prototype in their own time, and UXPin allows them to provide comments directly on the prototypes. UXPin’s Comments functionality is great because we can follow along and mark comments as resolved once we address them.” Erica Rider, Product, UX, and DesignOps thought leader.

How is UXPin Used for the Design Handoff?

Design handoffs with Adobe UX and other vector-based design tools are notoriously challenging, often fraught with friction and many calls with designers trying to explain mockups and prototypes to devs and developers trying to explain technical limitations to design teams.

UXPin’s Merge technology smooths the transition from design to development because every team and department works with the exact same component library, from the exact same repository. This single source of truth means design handoffs require less documentation and explanation.

Engineers simply import the component repository into their project, copy interfaces from UXPin, and apply the same component properties using props or Args.

How is UXPin Used for Design Systems?

UXPin offers a design system solution for every stage of maturity, from creating a design system to a fully integrated UI library using Merge technology where designers and engineers use the same components.

Merge enables organizations to sync a UI library from a repository to UXPin’s design editor so designers use the same design system components in the design process as devs use to develop the final product.

Any changes to the repository automatically push to UXPin and notify teams of the latest release. UXPin’s Version Control allows designers to decide when they switch to the new release, and they can revert to earlier versions whenever they want. 

This code-based approach to design systems gives organizations a real single source of truth, where every team uses the same UI library, and powerful Merge automation keeps everyone in sync with a single release–no need to update code and design separately.

How is UXPin Used for Collaboration?

UXPin’s Comments are perfect for modern digital product design where teams work asynchronously. Slack and Jira integrations keep cross-functional teams in sync and constantly updated.

Comments functions like a chat app within UXPin. Team members can assign comments and mark them as resolved once actioned. Email notifications keep everyone updated. Designers can invite stakeholders to collaborate in UXPin, even if they don’t have an account, reducing the need to purchase extra seats.

Why UXPin Merge Beats the Best Adobe XD Alternatives

Where do Zeplin, Proto.io, Marvel, Figma, and other Adobe XD alternatives get wrong? These graphic design, prototyping, and editing tools focus on optimizing the designer workflow and UI design, neglecting other vital stakeholders and interactivity prototyping.

UXPin and Merge technology benefit the end-to-end digital product development process, including designers, product managers, engineers, DesignOps, and DevOps, by facilitating a single source of truth for cross-functional teams.

While there are many Adobe XD alternatives, UXPin is the only platform that solves many product development challenges by bridging the gap between design and development.

Are you still working with image-based tools with multiple platforms to achieve code-like results?

Switch to UXPin and instantly sync design and development with a single full-stack product design solution. Visit our Merge page for more details and how to request access.

UX Architect vs. UX Designer – What’s the Difference?

A UX Architect is a person responsible for the structure of the product and user flow. She or he works on the verge of UX design and engineering. This role has emerged as the UX space is continually growing and evolving, with new UX roles and departments popping up from time to time.

We’ll explore what a UX architect does, and the roles and responsibilities for UX designers and UX architects differ and overlap. At the end of this article, we provide a brief overview of how UXPin can help UX teams collaborate effectively.

Key takeaways:

  • UX architect is a hybrid role that sits in between design and engineering.
  • UX architects build information architecture, create wireframes, and take care of technical feasibility of the project.
  • They differ from UX designer in that they have engineering skills and they prioritize clear information architecture.

UXPin is a collaborative tool for UX experts that helps them design better UIs that are fully interactive, responsive, and accessible. Sign up for a UXPin trial today.

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Who is a UX Architect?

A user experience architect is essentially a UX specialist with a high-level view of a product or design. UX architects are concerned with the structure and flow based on in-depth user and market research.

To achieve this, UX architects will often work closely with research teams or even conduct research themselves. This research guides UX architects to make informed decisions about how a user will use the product and organize the information architecture accordingly.

What Does a UX Architect Do?

Here’s a brief outline of a UX architect’s responsibilities:

  • Ensure the product fulfills the user’s needs
  • Makes sure information is organized and easily accessible
  • Fixes usability and accessibility problems

Organizing Content

Rather than creating content and assets, a UX architect organizes and arranges content to best serve the user. This organization falls into three categories:

  • Content inventory—a list of all the product’s digital content.
  • Content grouping—a logical structure for organizing the product’s content, defining the relationships between different pieces of information and how they all connect.
  • Content audit—a regular review of the product’s content to determine what needs updating and if new content is required.

UX architects must organize the content on each page and determine where to add titles, subheadings, links, and navigation to help users find what they’re looking for.

Hierarchy, Sitemaps, and Navigation

Information architecture arranges a product or website’s hierarchy, sitemaps, and navigation. These crucial elements determine how easy and accessible an app or website is to use.

  • Sitemap – all of the app or website pages.
  • Hierarchy – how to arrange a page’s content in order of importance.
  • Navigation – how a user moves through an app or website.

Internal Wireframing & Low-Fidelity Prototyping

UX architects create wireframes and low-fidelity prototypes for internal UX teams to use as an architectural reference for designing a product or website. 

UX teams will only use these mockups for design purposes and usually won’t use them for usability studies or sharing amongst stakeholders.

Who is a UX Designer?

A UX designer is a broad term encompassing design and research roles. But in the context of a UX designer vs. a UX architect, the designer is responsible for designing user interfaces. Ultimately, a UX designer makes a product usable.

A UX designer will take a UX architect’s wireframes, prototypes, and architectural instructions and turn them into a high-fidelity prototype that resembles the end-product the most out of every design deliverable. UX designers also work with UX researchers as well as content designers to determine which fonts, colors, buttons, and other design elements to use.

Persona Development

UX designers are responsible for early research and creating user personas. Larger organizations might have a dedicated UX researcher or team, but they still fulfill a UX design role.

User personas tell UX designers about the user’s demographic information, motivations, desires, potential responses, and more to design user interfaces that accommodate these user needs.

Wireframes, Mockups, and Prototypes

UX designers create wireframes and mockups for the product’s pages and flows with initial user research and the UX architect’s information architecture.

UX designers also look at the UX architect’s sitemap to link the pages and navigation to make working low-fidelity and high-fidelity prototypes.

Research teams will use these high-fidelity prototypes for usability studies to learn how users interact with the final product.

User Testing

Where companies don’t have a dedicated research team, UX designers conduct the necessary usability studies. This crucial part of UX design provides UX designers with valuable feedback on how users will interact with the final product.

With the results from usability studies, UX designers tweak their designs to improve the user experience.

The Main Differences of UX Architect and UX Designer

The most significant difference between a UX architect and a UX designer is that the UX architect looks at the bigger picture while the UX designer focuses on the details.

The UX architect focuses on navigation and user flows while the UX designer creates the user interfaces and interactions for each screen or page.

While both UX architects and UX designers review research, the UX architect considers what features and content the user needs. In contrast, the UX designer wants to know how the user will interact with these elements.

We can summarize the roles of a UX architect vs. a UX designer as follows:

  • UX architect – who are the users, and what do they need?
  • UX designer – who are the users, and how do we meet their needs?

How UX Architects & UX Designers Work Together

It’s important to note that a UX designer performs the UX architect’s responsibilities in many companies, especially small businesses. 

Where these roles are split, the UX designer is often referred to as a UI designer (user interface designer) because they focus on the interfaces and interactions. 

A UX architect is a UX specialist in information architecture rather than focusing on design.

UX architects and UX designers work closely on content. The UX designer focuses on the content’s details while the UX architect decides how to structure the content. To get this right, designers and architects must work closely together.

A Typical UX Architect & UX Designer Workflow

The following workflow is a broad overview to show the separation of responsibilities between a UX architect and a UX designer. 

  1. A project will start with a UX architect analyzing market and user research to determine what the project needs and how to structure the content—similar to an architect designing a physical structure.
  2. The UX architect puts together a blueprint (wireframes & prototypes) for the UX designer to start the build process.
  3. The UX designer analyzes user research and the UX architect’s blueprints to start designing each user interface.
  4. The UX designer will create wireframes, mockups, and high-fidelity prototypes for stakeholders and usability studies.
  5. During usability tests – the UX architect wants to know how the user accesses content and navigates through the product. The UX designer wants to see how the user interacts with the elements and content on each screen.
  6. Once a product is live – the UX architect’s job is to ensure accurate and up-to-date content. They will also look at accessibility issues and recommend updates accordingly. The UX designer will take the UX architect’s recommendations and analyze interaction data to optimize each screen to best serve the user.

Does Your Company Need a UX Architect & a UX Designer?

With each team focusing on different design aspects, separating the UX/UI designer and UX architect roles can improve the quality and efficiency of a product or website.

There might not be enough work for a dedicated UX architect for smaller projects and cash-strapped startups. It’s important to note that UX designers are capable of fulfilling a UX architect’s role.

As projects scale, information architecture becomes complex and time-consuming to manage. In situations like this, a UX architect is critical to a project’s success.

While agencies generally work in small teams, they often work on multiple apps and websites for clients. Having a UX architect can help to streamline productivity by handing UX designers all the information they need to start building immediately—effectively creating a tech production line.

Businesses should ask a series of questions to determine if they need a UX architect:

  • How much time do UX designers spend on building layouts and information architecture?
  • Do these tasks create production delays?
  • Do users often struggle with navigation issues in usability studies?
  • What is the cost of a dedicated UX architect in relation to the benefits from an increase in quality and efficiency?
  • Does your product frequently struggle with usability and accessibility issues?
  • Is someone monitoring your product’s content? Do you regularly find out-of-date content or unused product features?

UXPin Increases Productivity for UX Teams

UXPin is a powerful design tool for UX teams to build better products collaboratively. UX architects can use UXPin to create layouts, wireframes, and lo-fi prototypes, with comments for guidance and context.

UX designers can use this information to design beautiful screens and interfaces with mockups to present to stakeholders and use for usability studies.

Get a free UXPin trial and see how this design tool can help your UX teams collaborate effectively to build better products for your customers. Try UXPin today.

Design System Engineer – Job Description, Responsibilities, and Skills

design system engineer

Design System Engineers don’t just bridge gaps; they ensure a smooth transition from pixel to code. This comprehensive guide digs deep into what a DSE does, the skill set required, and how they fit into the product development cycle. Whether you’re an aspiring DSE, a hiring manager, or just intrigued, read on to unravel the multifaceted role of a Design System Engineer.

Key takeaways:

  • A Design System Engineer is the crucial link between designers and developers, standardizing UI components and design guidelines.
  • Beyond code and design, DSEs play an active role in quality assurance, documentation, and cross-team collaboration.
  • Mastery of front-end development languages like HTML, CSS, and JavaScript, as well as design tools like Sketch and Figma, is essential for a DSE.
  • DSEs are instrumental throughout the product development cycle, ensuring design systems are consistently implemented and updated.
  • Familiarity with version control systems like Git and frameworks like React enhances a DSE’s ability to manage and scale design systems effectively.

Bridge the gap to serve designers and engineers more efficiently with UXPin’s Merge technology. Visit our Merge page for more details and how to request access.

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Who is a Design System Engineer?

A Design System Engineer ensures a seamless transition from visual concept to functional code. 

DSEs curate and maintain the design system, a centralized repository standardizing UI components and design guidelines. They share the responsibility of code with developers and user experience and design principles with the UX design team.

DSEs have a broad skill set from design tools and design thinking to writing code (HTML, CSS, and Javascript) and using front-end technologies (React, Vue, Angular, etc.). DSEs are the go-to experts for design system’s consistency, component’s structure, and cross-team collaboration within a design system team. They keep the design and development workflows cohesive and streamlined.

How is a DSE different from a UX designer or front-end engineer?

Filling all three roles, designer, developer, and design system engineer, facilitates a seamless transition from a user’s need to a functional, well-designed product. Each position complements the other, ensuring that nothing falls through the cracks.

  • UX Designers: focus on the overall user experience of the product. Their realm is user-centric design, not code.
  • Developers: turn designs into functional applications. They may or may not have a deep understanding of UX principles.
  • Design System Engineers (DSE): DSEs bridge the gap between design and development. They implement design systems, ensuring consistency and scalability across products.

How these three complement each other in developing and maintaining a design system:

  • User Insight: UX designers bring invaluable user insights, guiding the team on what works best for the end-user.
  • Technical Implementation: Developers make sure everything runs smoothly under the hood. No user insights or design systems matter if the application doesn’t work.
  • Design Scalability: DSEs ensure that design remains consistent and easily implementable across different parts of a project. They allow both design and engineering teams to work more efficiently.

What are a Design System Engineer’s Responsibilities?

  • Create and Update Design System: Build the foundational design system and keep it updated to ensure it aligns with project requirements.
  • Quality Assurance: Implement automated testing for UI components to guarantee they meet design and functionality standards.
  • Documentation: Produce clear, actionable guidelines that help designers and developers understand the design system.
  • Version Control: Use tools like Git to manage changes, ensuring every update is adequately tracked and documented.
  • Code Reviews: Participate in code reviews to ensure adherence to design guidelines and code quality.
  • Cross-Team Collaboration: Act as the liaison between the design and development teams, ensuring design principles are implemented accurately in code.
  • Training: Conduct workshops and training sessions to familiarize team members with the design system’s components and best practices.
  • Tool Integration: Set up and maintain tools like Storybook that facilitate easier design system implementation.
  • Performance Optimization: Regularly audit the design system to remove redundancy and improve load times.
  • Stakeholder Communication: Regularly update stakeholders on the state of the design system, any changes made, and how it impacts projects.

What Skills Does a Design System Engineer Need?

While the design system engineer is a specialist role, their skill set must be broad to meet the position’s multifaceted demands. Here are the hard and soft skills you’ll need to be a design system engineer.

Hard Skills

  • Front-End Development: HTML, CSS, and JavaScript are non-negotiable. It’s the bedrock for implementing a robust design system.
  • Frameworks and Libraries: Familiarity with React, Angular, or Vue is often required, given that these technologies power modern web applications.
  • Version Control: Proficiency in Git is another non-negotiable for tracking and managing design system changes.
  • Design Tools: Competency in Sketch, Figma, or UXPin facilitates collaborating with design teams to create and modify UI components.
  • Automated Testing: Skills in Jest, Mocha, or similar testing frameworks guarantee the design system’s quality and reliability.
  • Accessibility Standards: Understanding WCAG guidelines ensures the design system is inclusive and legally compliant.

Soft Skills

  • Communication skills: Clear articulation of complex technical ideas to designers, developers, and stakeholders makes everyone’s life easier.
  • Attention to Detail: Minor visual or functional inconsistencies can derail a project. Accuracy is key.
  • Problem-Solving: Design systems are complex, requiring an ability to troubleshoot issues swiftly and effectively.
  • Collaboration: The role sits at the intersection of design and development; teamwork skills are crucial.
  • Time Management: Juggling design, development, and stakeholder meetings means strong organizational skills are essential.

What is a Design System Engineer’s Role in the Product Development Cycle?

DSEs ensure that design and functionality merge into a coherent, scalable product throughout the product development cycle. They act as the bridge between different departments, ensuring the design system remains consistent and up-to-date.

Inception phase

During the idea validation and planning stage, DSEs assess potential design systems or components that can be reused or adapted. They work closely with product managers and designers to define the design system’s scope, feasibility, and technical requirements.

Design phase

DSEs actively collaborate with UX/UI designers in design critiques and offer technical guidance on implementing design systems without compromising functionality.

For example, when a UX designer proposes a new button style, a DSE ensures the design fits existing patterns and is easily implementable in code.

Development phase

DSEs turn approved design elements into reusable code components. They also provide documentation to facilitate implementation by developers.

For example, if a designer creates a new card layout, the DSE transfers it to code, makes it a reusable component, and documents how to implement it in different scenarios.

Post-launch

After release, DSEs monitor design system components’ usage and make updates for scalability and performance. Additionally, they collect feedback for continuous improvement.

For example, analytics indicate a navigation component is not as intuitive as expected, DSEs work with the designers and developers to optimize it.

How to Become a Design System Engineer

Educational and career steps to becoming a design system engineer

  1. Earn a Bachelor’s Degree (+- 4 years): Usually in Computer Science, Graphic Design, or a related field.
  2. Learn Relevant Skills: Parallel to your degree, master HTML, CSS, and JavaScript, and familiarize yourself with design tools like Figma, UXPin, and Sketch.
  3. Entry-Level Position: Start as a Junior Developer or Designer, typically requiring 1-2 years of experience.
  4. Specialized Training: Take specialized courses in Design Systems or UX/UI Design–a few months to a year.
  5. Mid-Level Role: Move to a role like Front-End Developer or UX Designer.
  6. Gain Experience in Design Systems: In your mid-level position, focus on projects that allow you to work with design systems.
  7. Transition to DSE: With adequate experience and a strong portfolio, transition into a Design System Engineer role.

Growth prospects for a design system engineer

  • Lead Design System Engineer: Lead projects and teams. Requires at least 2-3 years as a DSE and proven leadership skills.
  • Design Systems Manager: Oversee multiple projects and multiple design systems. Requires 4-6 years of specialized experience.
  • Director of Design or Engineering: Reach the pinnacle by heading an entire department. Generally requires 10+ years in the field and extensive leadership experience.

What are a Design System Engineer’s Tools of the Trade?

Here’s a breakdown of essential tool categories and examples for a DSE. Familiarizing yourself with these tools will help your career prospects and enhance your understanding of this complex role.

Version control systems

  • Git: The gold standard for version control, essential for tracking changes and collaborating with others.
  • SVN: Less popular than Git but valuable in certain enterprise environments.

Design tools

  • Sketch: Offers powerful design functionalities; however, it’s Mac-only.
  • Figma: Cloud-based and collaborative; allows real-time changes.
  • UXPin Merge: Unique in allowing design and code components to be combined and reused.

Programming languages and frameworks

  • HTML: The building block for web development.
  • CSS: Critical for styling and layout.
  • JavaScript: Enables interactivity and controls web behavior.
  • React: A go-to library for design systems due to its component-based architecture and cross-platform efficiency.

Utilizing UXPin Merge and React to Design, Develop, Maintain, and Scale Design Systems

Building and maintaining a design system is a complex, time-consuming undertaking involving a multi-disciplinary team and a vast tool set. UXPin and Merge technology combined with your framework (React, Vue, Angular, and other popular front-end technologies) simplify design system management and governance while bridging design and development.

A single source of truth

The holy grail of design system maturity is a single source of truth, but few organizations ever reach this stage–even though they claim to possess one. High costs and tool constraints mean most design systems maintain two versions:

  • Design tool UI kit
  • Development component library

Design and development must have platform-specific documentation, adding to maintenance and costs.

Merge facilitates a genuine single source of truth by importing UI components from a design system repository into UXPin. This integration means designers use the same UI library during the design process as engineers use to develop the final product.

Any changes to the repository automatically sync to UXPin and notify design teams of the update. Merge’s Version Control lets designers choose when to switch to the latest release or revert to an older version.

Using UXPin’s Patterns to scale design systems

Design system engineers can collaborate with design teams to scale design systems using UXPin’s Patterns. Rather than starting from scratch, Patterns allows designers to combine UI elements from multiple design systems to create new component, pattern, and template prototypes.

Designers can test these Patterns thoroughly in UXPin before working with DSEs to promote the new component to the design system’s library. 

Smoother design handoffs for design system engineers

Design handoffs are one of the biggest product development challenges. Even with a DSE’s competency on both sides of the fence, the process of converting designs to code is time-consuming and error-prone.

Using code components for design and development streamlines the handoff for design system engineers. Creating new components with Patterns means design teams never have to design from scratch, leveraging existing open-source libraries to scale while making it easy for DSEs and developers to implement.

If UXPin Merge and design system engineers have one thing in common, it’s bridging the gap between design and development.

Simplify your design system management with the world’s most advanced design tool. Visit our Merge page for more details and how to request access.

What is a Component Library, and Why Should You Use One for UI Development?

What is a component library

When optimizing development across many platforms, it’s wise to consider using a component library. By offering an accessible, open-source repository of production-ready, customizable, and reusable code components—like buttons and accordions—component libraries let UI and UX designers leverage faster development and growth.

Key takeaways:

  • A component library is a set of pre-made, tested, and well-documented UI components that can be easily reused across the user interface of a product.
  • It ensures that the product has a consistent look and feel and promotes efficiency and scalability.
  • With component libraries, designers and developers can quickly add new features and pages while preserving the overall design consistency.

Share a single source of truth between designers and engineers. Use UXPin Merge to bring one of the component libraries to our design tool and use its elements to create interactive prototypes that can be easily passed to developers for production. Learn more about UXPin Merge.

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What is a Component Library?

UI component library is a collection of pre-designed and pre-built user interface elements used to create user interfaces for digital products, such as websites and applications that have a unified look.

These libraries include a range of pre-made UI elements, such as buttons, forms, navigation menus, icons, and more, each designed with a consistent look and feel.

UI component libraries are particularly useful in collaborative design and development environments, as they help ensure that all team members are using the same source of truth and that the end product maintains a professional and polished appearance.

Component Library Can Offer a Single Source of Truth

Component library can reduce the risk of any variation between products, or ending up with different components in different places. They handle the source code for UI elements and usually leverage CSS and JavaScript.

React is a prime example of a popular open-source framework, developed by Facebook as a component library but since grown into a large ecosystem for creating apps, static sites, and desktop applications.

There are many more advantages of using a component library that are worth highlighting: 

  • Accessibility: As a single repository for housing ready-made, reusable components, a component library offers quick access to developers and designers everywhere. This improves collaboration and communication between developers and designers working across teams.
  • Reduced code duplication: Often, code gets duplicated across varying designs and projects. But with a component library, there’s no need to convert every pixel to code. Instead, you can use already coded components with no further development.
  • Consistency: Promoting a single source of truth is more likely with a component library. By enabling consistent UI and UX across entire projects, it’s easier to achieve uniformity. And this is a key advantage that makes you work faster and more efficiently.
  • Speed: By avoiding building from the bottom up, teams save time. Instead of recreating or designing a calendar, it’s already there to use. Plus, thanks to a set of ready-made, pre-set components, teams can avoid any drawn-out, time-draining decision-making processes they may have once faced. 
  • Compatibility: Frontend developers can struggle with ensuring cross-browser and cross-device compatibility. But a component library will go a long way to avoiding incompatibility through standardization.

When Is It Best to Use a Component Library?

There are some particular situations where a component library can add measurable value to a project. So let’s look at what they are: 

Code-first prototyping

Projects that focus on functionality over visual design are more likely to benefit from a component library. Plus, prototyping with code is more efficient than starting with images and then converting them into code. So rather than expecting developers to interpret image-based designs and then create the codes, they simply take the code component from the ready-made design.

This also opens up the chance for developers to design with pre-built components without worrying about any lack of design skills.

When you lack the skills or experience to build your own

Creating your own component library or developing one as part of your own enterprise design system may be your dream. But this may not be a reality when your team lacks experience in building reusable UI components or you’re working to tight project deadlines. 

Instead, integrated component libraries provide all the code components designers and developers need to test functionality, usability, and design before conversion to digital products.

If you’re a smaller company or team

Startups and small or medium-sized businesses may need to be more careful with financial resources. And with a wide range of effective, versatile, open-source component libraries around, smaller companies can set themselves up to scale, step by step. After all, no industry giant got there overnight. And many of them continue to stick with their original component library throughout their evolution.

There Are Some Exceptional Tools Available to Help You Scale 

If it’s not yet clear how you’ll benefit from a component library, then here are some questions that could prompt your thinking:

  1. Do you see developers building the same components for each project but with slight variations?
  2. Are any developers confused about which UI or UX convention they should use in interfaces?
  3. Do you need to release updates and changes fast?
  4. Do you need a lot of customization?
  5. Are you looking for a combined design system and component library?

If the answer to any of these questions is yes, then consider one of the tools below.

1. Merge Component Manager

Merge Component Manager is a design operations tool for managing React UI components in UXPin. You can bring your own component library and use Component Manager to manage component’s properties. It’s perfect for those of you who lack active development support.

Once you upload UI components, you can use them to design UI in UXPin. The components have their full interactivity in UXPin since they’re coded in React.

2. Merge npm integration

One of the ways to bring UI components from your component library to UXPin is through NPM package integration. All you need to import the components is a library name. Then, you would use Merge Component Manager to set up props and write desicriptions, etc. Read more about npm integration.

3. Merge Storybook integration

Storybook is an open-source tool for developing UI components in 15 different frameworks, among others the most popular ones: React, Vue, and Angular. It’s a combined coded design system and component library that acts as a sandbox for effective components and page development, testing, and documentation. Your developers can take a more effective component-driven approach over a visual one.

As Storybook is used by developers, there’s an integration with UXPin that can help you with designing as well.  With UXPin Merge technology, you can sync any Storybook with UXPin editor to design with code components. The fully functional UI elements will show up in one of the UXPin libraries so that you have access to them right away. 

Be the First to Design with Code Using Innovative Merge technology

Component libraries offer the chance to standardize development, reduce code duplications, improve collaboration between teams, and drive scalability. And with so much influence over your project deliverable and team motivation, it’s important to choose the right solution for your needs.

But if you’re looking to improve design consistency and development productivity, UXPin’s Merge technology offers a unique point of integration with Storybook, as well as its own tool, Merge Component Manager for managing components in design. Discover more about UXPin Merge.

Functional vs Class Components – What Do You Need to Know?

functional vs class components

As a web developer, you may have heard of React, a popular JavaScript library for building user interfaces. One of the key features of React is its component-based architecture, which allows you to break down your user interface into reusable and independent building blocks called components.

In this article, we will explore two types of components in React: functional components and class components.

Key takeaways:

  • Class components employ JavaScript classes that extend the React.Component class. 
  • Functional components are similar to JavaScript functions that receive properties (props) and return React elements for rendering.
  • Class components are preferred for complex components that demand precise control over state and lifecycle behavior.
  • Functional components shine in simpler scenarios, embracing a more functional programming approach.

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What are Class Components?

Class components have been the traditional way of creating components in React and are still widely used in many existing codebases. They offer a more familiar syntax for software engineers coming from object-oriented programming backgrounds and provide more fine-grained control over the component’s behavior.

Class components in React are created using JavaScript classes, which extend the React.Component class provided by React itself. This inheritance grants class components access to React’s features and functionalities.

One fundamental capability of class components is their ability to manage their own internal state using the setState method. This method enables class components to update and handle data that changes over time, allowing the component to re-render when the state is modified.

Additionally, class components make use of lifecycle methods, which are predefined functions that execute at different stages of a component’s existence. They help developers orchestrate specific actions or behaviors at different phases of a component’s lifecycle, enhancing control and customization over how the component behaves and interacts within the application.

Advantages of Class Components vs Functional Components

Let’s see the advantages of class components over the other type.

  • Performance: Class components can optimize performance by reusing instances and updating only necessary parts. This comes in handy when handling large datasets.
  • Internal State Management: They can maintain their own internal state using setState. This allows for handling dynamic data changes within the component itself.
  • Precise Control over Behavior: They offer detailed control and structure, which can be beneficial when dealing with components requiring intricate control over their behavior.

Downsides of Using Class Components

While class components have their benefits, they also come with some drawbacks. One of the main drawbacks is their complexity. Class components have a steeper learning curve compared to functional components, especially for developers who are new to React. The syntax and concepts used in class components, such as the use of this and the lifecycle methods, can be confusing for beginners.

Class-based components are also more verbose compared to functional components. They require more code to achieve the same functionality, which can result in more boilerplate code and make the code harder to read and maintain.

Another drawback of class components is that they can lead to code that is tightly coupled and harder to test. Since class components encapsulate both the UI and the behavior, it can be challenging to isolate and test specific parts of the component. This can make it harder to write unit tests for your components and make your code less modular and reusable.

What are Functional Components?

Functional components are the simpler form of React components. They are essentially JavaScript functions that don’t have their own internal state. They rely on props (short for properties) to receive data and return the JSX that represents the component’s output.

Functional components gained popularity with the introduction of React Hooks that gave the stateless class components the ability to handle state and lifecycle features. Introduced in version 16.8, hooks closed the gap between functional and class components. From that point, functional components could do what a Class component did, but they were simpler and easier to reuse.

Advantages of Functional Components vs Class Components

There are at least three advantages to using functional components in your React project. 

  • Easier to reuse and compose: Since they are just functions, you can easily extract logic into separate functions and reuse them in multiple components.
  • Promoting Functional Programming: They encourage a functional programming style, leading to more modular code that’s easier to reason about and debug.
  • Easier to test: Functional components, lacking internal state and lifecycle methods, are easier to test as they involve straightforward input-output testing based on props.

Best Practices for Using Functional and Class Components

Regardless of whether you choose to use functional or class components, there are some best practices you can follow to write clean and maintainable code. Here are a few tips:

  • Keep your components small and focused: Break down your UI into smaller, reusable components. This makes your code more modular and easier to understand.
  • Use descriptive names for your components: Choose meaningful names for your components that accurately describe their purpose and functionality. This makes your code more readable and easier to navigate.
  • Separate concerns: Separate your UI logic from your business logic. Keep your components focused on rendering the UI and move any data fetching or state management logic outside of the component.
  • Follow the single responsibility principle: Each component should have a single responsibility and do one thing well. This makes your code more maintainable and easier to test.
  • Write unit tests for your components: Test your components to ensure they behave as expected. Use tools like Jest and React Testing Library to write unit tests for your components.

Time to Build a React App Layout

Understanding the strengths and limitations of functional and class components empowers developers to make informed decisions while building React applications.

React Hooks extend the capabilities of functional components, while class components provide control over state and lifecycles. By grasping these concepts and adopting best practices, developers can create robust and efficient React applications.

Now that you have a better understanding of functional and class components, it’s time to put your knowledge into practice. Build your first React app user interface with UXPin Merge, an intuitive design technology that makes it easy to create prototypes with coded components. See how easy it is to build your first frontend design. Discover UXPin Merge.

Map UI – The Most Popular Layouts and Design Tips

Map UI

Maps are integral to app design, shaping how users interact with location-based services. From ride-sharing to local discoveries, intuitive map UIs make these experiences seamless and user-centric. As the intersection of geographical data, UI map design, and digital evolution unfolds, mastering the art of Map UI becomes essential for modern products. 

Key takeaways:

  • Effective Map UI design bridges complex geographical data with an intuitive user experience.
  • Balancing aesthetics with functionality is pivotal for user engagement and satisfaction.
  • Adapting to various screen sizes and ensuring accessibility is essential for broad usability.
  • Customization options in tools like Mapbox and Leaflet allow for brand-specific map experiences.
  • Interactivity, such as panning, zooming, and layer toggling, enhances user navigation and exploration.

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What is a Map UI?

A Map UI, or Map User Interface, is a visual component displaying geographical information. Location-based services are pivotal in modern digital products–from hailing rides to discovering nearby restaurants–so making them accessible, interactive, and user-centric is essential.

As digital products evolve, so does the demand for visually appealing and functionally robust maps. Balancing aesthetics with functionality, a well-designed Map UI allows users to navigate, explore, and engage with their environment seamlessly. It bridges the gap between complex geographical data and an intuitive user experience, making it crucial for modern digital products.

Full map

A full map covers the entire viewport of a device or screen. It’s immersive, offering users a complete view of the geographical scope. For example, navigation apps like Waze or Google Maps use full maps to ensure drivers get an unobstructed view of their route and surroundings.

Partial map

A partial map occupies only a section of the user interface, typically combined with other UI elements such as text, images, or filters. Travel blogs might use this layout to show a specific location while providing content or insights alongside the map.

Reference map

Reference maps display natural and human-made landmarks without emphasizing specific data. For example, a city tourism app might employ a reference map to show general locations of attractions without going into detailed analytics about each spot.

Embedded map

Designers integrate embedded maps within a larger content structure, often within articles or product pages. For example, an online article about the best coffee shops in New York might use an embedded map to pinpoint locations, allowing readers to visualize the spots within the article’s context.

The Basics of Map UI Design

designops picking tools care

Understanding map UI elements

  • Labels: Textual annotations on maps help identify locations or features. For example, city names, street labels, or landmarks ensure users can easily recognize and navigate areas.
  • Points of Interest (POIs): Specific locations or landmarks users find helpful or intriguing. POIs could be tourist attractions, restaurants, or historical sites.
  • Routes: Visual representations of paths or directions from one location to another. Routes are essential in navigation apps to show users how to reach their destination.
  • Overlays: Data layers placed over a base map to provide additional context or information. For example, weather maps show rainfall or temperature variations across regions using overlays.

Map scales and zoom levels

Ensuring the correct scale and zoom level is pivotal for map utility. Scale dictates how much of the real world is represented on the map, impacting detail and clarity.

Zoom allows users to access granular information, like street names, and zoom out for broader views, like city overviews. Consistent legibility, irrespective of zoom, guarantees user confidence in navigating and utilizing the map.

Cross-platform considerations for map UIs

When designing Map UIs across platforms, understanding the nuances of each is crucial to ensuring a consistent and optimized user experience for mobile applications and desktops.

  • iOS: Apple’s Human Interface Guidelines offer a clean and minimalist approach. Focus on native components, maintaining consistent iconography, and leveraging features like Force Touch for map interactions.
  • Android: Adhere to Material Design principles, capitalizing on Google’s extensive tools and resources. Consider device fragmentation and ensure map elements scale effectively across screen sizes and resolutions.
  • Web: Prioritize responsive design to accommodate both mobile and desktop views. Given the diversity of browsers and devices, testing is essential to ensure map functionalities work seamlessly and consistently.

How to Design Maps for Different Use Cases

mobile screens

Navigation apps

In navigation tools, the prime focus is routes and the user’s current location. It’s essential to provide clear, unambiguous pathways, minimizing distractions. Dynamic updates, such as traffic alerts or alternative route suggestions, enhance user experience. Designers ensure the user’s current position remains prominently visible, facilitating real-time navigation.

Local business directories

When designing for business directories, it’s pivotal to spotlight businesses and relevant reviews. The map should clearly indicate business locations using distinct icons. Integrating review scores or popular tags directly on the map lets users quickly decide which establishment to visit without switching user interfaces.

Event and festival apps

For events or festivals, maps are vital in guiding attendees and assisting with health and safety. These maps must pinpoint stages, facilities, restrooms, and emergency exits. Visual hierarchy, aided by color coding or icons, can help attendees quickly locate what they need, ensuring enjoyment and safety.

Real estate platforms

Displaying properties requires filters like price range, property type, proximity, and amenities. Designers emphasize clear location markers and only show properties based on users’ filters to streamline the search process.

Travel apps

Travel maps cater to explorers, highlighting landmarks, popular tourist spots, and suggested tour routes. These designs should offer rich visuals, using custom icons for different attractions. Additionally, directly integrating quick-access info or audio guides on the map can elevate the tourist’s exploration experience.

How to Approach Map UI Layout and Composition

Adapting to screen sizes

  • Mobile: Prioritize essential functions, use widgets where necessary, and streamline controls for touch.
  • Tablet: Utilize larger screen real estate but remain touch-optimized.
  • Desktop: Offer expansive view with detailed controls, capitalize on hover interactions.

Positioning map controls

  • Zoom: Place in an easily accessible location, typically bottom right or left corner.
  • Map Type: Allow toggling between satellite, terrain, and standard views with clear icons.
  • Orientation: Provide intuitive rotation or compass tools, especially vital for mobile users.

Balancing information density:

  • Prioritize essential info: Surface the most relevant data to the user’s current task.
  • Use layers: Allow users to toggle between different layers of information.
  • Streamline visuals: Use distinct markers and icons to avoid overloading with text.

Responsive map layouts:

  • Portrait: Stack controls and ensure key map regions remain visible.
  • Landscape: Utilize width for broader map views and reposition controls for easy reach.

How to Design Map Interactions

Here are some typical map UI interactions and how designers should approach mobile app vs. desktop/web design.

Panning and scrolling

Panning lets users explore different regions on a map, while scrolling ensures fluid navigation within a digital product.

  • Mobile: Implement touch-drag for smooth panning; consider a locked map mode to prevent unintentional scrolls.
  • Desktop: Utilize click-and-drag for panning and ensure the scroll wheel doesn’t interfere with page scrolling.

Zoom in/out:

Zoom functionality lets users go closer or further to a specific location.

  • Mobile: Implement pinch gestures for zooming and provide visible “+” and “-” buttons for touch functionality.
  • Desktop: Use the scroll wheel for zooming in/out and include “+” and “-” controls as an alternative.

Click/tap interactions

Direct interactions allow users to access more information or perform specific tasks on the map.

  • Mobile: Ensure touch targets are large enough and provide immediate visual feedback upon tapping.
  • Desktop: Highlight clickable areas with hover effects and employ cursor changes to signify interactivity.

Routing and waypoint setting:

Users often need to visualize routes or set specific points using location markers on maps, especially in navigation apps.

  • Mobile: Enable touch-and-hold to set waypoints and use clear icons and visual paths for route displays.
  • Desktop: Implement click-to-set waypoints and provide drag-and-drop flexibility for adjusting routes.

Layer toggles

Layers allow users to customize their map view, displaying only relevant information.

  • Mobile: Use intuitive icons for layers and ensure toggles are easily accessible without cluttering the user interface.
  • Desktop: Position layer controls on the map’s periphery and use tooltips to describe each layer’s content.

What are Map UI Design Techniques for Accessibility

search observe user centered

Color contrast and legibility

Effective map design ensures that all users can digest information and complete tasks. Optimal color contrast ensures that labels, routes, and points of interest are visible against their backgrounds. Prioritize high-contrast color schemes and routinely test legibility across different devices and lighting conditions.

VUI and screen reader compatibility

Not every user interacts with map apps visually or with constant internet; offline functionality is essential. Integrating voice user interface and screen reader compatibility ensures visually impaired users can access and understand map data. To optimize for these tools, use semantic markup, provide descriptive alt text, and regularly test with leading screen reader technologies.

Keyboard navigation

Some users rely solely on keyboards for navigation. Guaranteeing that all map functions–panning, zooming, selecting waypoints–are keyboard-accessible is pivotal. Use focusable elements, provide clear visual feedback for keyboard selections, and follow best practices for keyboard shortcuts.

What are Some Tools and Platforms for Designing Map UIs?

Mapbox

Who uses it?:

  • Instacart home delivery service
  • General Motors in-car navigation
  • Rivian electric vehicles
  • AllTrails hiking app
  • AccuWeather weather app

Mapbox stands out for its flexibility and customization options. It lets designers create unique map experiences tailored to specific brand identities or user needs. With its suite of design tools and a robust API, Mapbox suits those who need more than the standard map look and crave deep integration capabilities.

Google Maps API

Who uses it?:

Too many to mention! Most home delivery, ride-sharing, and automotive applications.

A familiar choice for many, the Google Maps API allows seamless integration of Google’s vast map database into apps and websites. Designers often opt for it due to its extensive documentation, widespread user familiarity, and rich feature set. It’s ideal for projects that benefit from Google’s vast Points of Interest database and street view functionalities.

Leaflet

Who uses it?:

  • Foursquare cloud-based location technology platform
  • Pinterest social media application
  • Facebook social media application
  • Evernote productivity app

Leaflet is the go-to web service for designers searching for a lightweight, open-source option. It’s particularly valuable for embedding interactive maps with custom layers into web projects. With its plugin-rich environment and compatibility with various mapping services, Leaflet is preferred for projects that demand performance without overhead.

How to Design Better Map User Interfaces With UXPin

Maps are highly interactive, with many microinteractions and animations. With UXPin’s advanced features, designers have many triggers and user actions, including mobile devices and desktops, to create realistic map UI prototypes.

UXPin’s interactive prototypes enable design teams to test complex UI patterns and components, including maps, to solve more usability issues during the design process.

Go beyond static UI kits and enhance your design process with the world’s most advanced digital product design tool. Build an interactive map prototype with UXPin. Sign up for a free trial.

How to Design with Coded Components – Simple & Responsive Dashboard Tutorial

MUI Tutorial

Dashboard is an essential part of most apps. It summarizes key events within the application or shows stats that can be used for further analysis. That’s why it’s so common in business tools for teamwork, sales, marketing, and other apps. 

At first, dashboard design seems complicated – it integrates loads of information and datasets. When you actually get to create one, it can be quite easy to put together. The key thing is to have out-of-the-box components that will help you guide design decisions.

In this article, we will walk you through designing a responsive dashboard with a coded component library – Material UI, one of the best, thoroughly documented libraries of ready-made elements.

Create responsive layouts blazing fast. Drag and drop fully interactive elements to assemble professionally-looking UI in minutes– as easy as pie. Discover UXPin Merge.

Design UI with code-backed components.

Use the same components in design as in development. Keep UI consistency at scale.

Why use MUI components to build a dashboard

MUI created its design library following Google’s Material Design standards. Back in the day, it was a revolutionary component library, helping React developers build responsive layouts faster. It is still relevant to this day, as the MUI team continues to evolve its library, releasing new versions every now and then. To read more about it, check out our article about MUI.

MUI is full of data display components

MUI offers many user interface elements that are perfect for dashboards. They’re customizable to a great extent. Let’s highlight some of them:

  • Cards – You can create cards representing a specific data point or a group of related data that you want to highlight.
  • Data table – MUI published to a clean-looking React component that has built-in sorting and filtering features.
  • Date and time pickers – If you need to be super specific and sort by date or time, Material-UI components have you covered.
  • Input components – You’ll find every type of button and input field you’d like to have in a data table, be it a checkbox, rating, select, and more.

It’s a well-documented library

Material UI is one of the most documented UI component libraries. It has comprehensive official documentation, stemming from its commitment to keeping the documentation aligned with the evolving nature of the library.

Aside from the effort of MUI’s team to keep its library up to date, the library enjoys strong community support. Developers often share tutorials on building apps with Material UI and they’re ready to help out others. 

It is accessible and responsive

There are two major characteristics of MUI: accessibility and responsiveness which are key when it comes to modern interface design.
MUI places a strong emphasis on accessibility. Its documentation contains tips on accessibility best practices, including using ARIA attributes. When it comes to responsive design, MUI is one of the best component libraries to use. You can easily create responsive layouts that will work across devices and screen sizes.

How to Build a Simple Dashboard with MUI components

We’ll show you how to use UXPin Merge to build a simple – yet fully functional and responsive – dashboard with MUI components. If you want to follow along, create a UXPin account or log into it if you already have one.

Here’s what we’re going to create. To see it up close, inspect its code, and see how interactive and responsive it is, open this UXPin preview.

Step 1: Create a new prototype

First project UXPin 1

When in UXPin’s dashboard, start by creating a hover on “Design with coded components” and pick MUI library.

An editor will pop up. In the center of it, you have a canvas. It’s your work field. Adjust the canvas size to match the device you want to design your layout for. You can do that in the right-side menu. In this menu, you can also change the background colors and add grids to help you align elements.

On the left side of the canvas, you have a menu where you can find all the pages and layers or ready-made components. To find the MUI library, go to Design System Libraries in the bottom left corner and pick MUI V5 (you’ll find it under Merge libraries.)

Now, you can click on any component you like and drag it onto the canvas or just click on it to have it appear in the center. See how easy it is.

Step 2: Access ThemeCustomizer

Open the MUI library and search for ThemeCustomizer – you can use the search bar. It will come in handy when you want to adjust the look of your MUI components. Place ThemeCustomizer above and outside the canvas, so you’re able to navigate to it easily.

Step 3: Place MUI components on the canvas

Pick the components that you want to design with. Start with navigation, such as an app bar and breadcrumbs UI elements. The app bar will help users access other pages and move around the app. When it comes to breadcrumbs, they allow users to orient themselves within the app. Watch this part of the tutorial: 

You can easily adjust the size of the components by clicking on their corners and expanding or contracting them. 

We’re also pulling out:

  • Cards – We will duplicate this component to highlight different insights.
  • Paper – It will be our textbox.
  • Typography – We drag it out of the library and put it into the Paper components. It helps us manipulate fonts.
  • Table – It will be our data table that we can sort through.

Now that we have the components ready. We can switch their theme with ThemeCustomizer which we placed above the canvas.

Step 4: Customize components

Now the fun part! Move the components around, fill them with your own content and data, and edit their padding and size. Arrange them in any way you want. This is also a step in which you can create complex components from the basic ones.

Just look at how we took our textbox components and copied a few children inside. Then, we filled them with real content, adjusted text size, and added padding. Same goes with the table. We added more rows by simply copying the Table cells and pasting them in the Pages and Layers panel. 

Step 5: Set up grids and layout

Make sure that our layout can be responsive. Push your components out of the canvas for a moment and place the layout elements in. Here’s how you can do it.

Start with a container for a menu. Place the container on top of the canvas, resize it to fit the width, and place the app bar back in. Make sure that your container is set to “responsive.”

After that, drag a box for our breadcrumbs and put grids for our data table, cards, and text boxes.

It’s super easy to do that because you are just moving the components in the menu, copying the grids, and placing different components inside of them.

Step 6: Preview and share your design

You are ready to see your dashboard and share it with others. Go to “Share,” copy a URL to preview the prototype, and paste it in the browser or click the preview button ▶️. 

Do you have it? Great! Now, you can change the size of the window to see if your prototype adjusts its size as a truly responsive design would. Share your link with others, so they can preview it too.

Step 7: Develop the dashboard

The design is done, so the last step is to copy the code into your React application.

We have provided a starter React App boilerplate, containing all the dependencies and configuration needed – or begin editing right-away in CodeSandbox or StackBlitz (click to go to the preferred one.)

Installing and running the React App Boilerplate:

  1. Download or clone the Starter React App boilerplate repo
  2. Install the project by running: npm install
  3. Run the project by running: npm start

Importing the theme:

  1. From UXPin’s spec mode, copy the JSX of the ThemeCustomizer component.
  2. Paste JSX into the theme.js file of the project

Here is a video example of using the starter React App repository.

Importing the components:

Zrzut ekranu 2023 11 14 o 12.48.19
  1. From UXPin’s spec mode, copy the JSX of the desired component composition. 
  2. Paste JSX into to the App.js file
  3. Make sure you have added import statements for each component that you are importing from MUI. Example: import Button from ‘@mui/material/Button’

For the more in-depth instructions, see the last part of CoderOne’s video tutorial.

Build layouts 10x faster with UXPin Merge

That’s it! You’ve now set up a new dashboard for your app that is fully responsive and consistent with the MUI component library. Check if your dashboard looks exactly, as the dashboard in our Preview.

With UXPin Merge, you can build way more than just dashboards. Create full user interface designs of apps, websites, and other digital products that can be easily translated into code – without advanced design skills. Get started with UXPin Merge.

What Is MUI and What Do You Need to Know About It?

MUI 5

One of the questions organizations ask themselves at the start of a new project is, “do we adopt a component library or start from scratch?” There are pros and cons to weigh, and it depends on the project’s scope and priorities. 

One of the most popular component libraries is MUI – a comprehensive React UI library modelled at first on Google’s Material Design UI. 

We’re going to take a look at MUI, why you’d want to use it, what makes it different from other component libraries, and how you can get started designing your next project.

Have you ever wondered what it would be like to design in code? UXPin Merge is a revolutionary technology that allows teams to create fully functioning layouts without design skills. Find out more about Merge.

Design UI with code-backed components.

Use the same components in design as in development. Keep UI consistency at scale.

What is MUI?

MUI is a massive library of UI components designers and developers can use to build React applications. The open-source project follows Google’s guidelines for creating components, giving you a customizable library of foundational and advanced UI elements.

MUI also sells a collection of React templates and tools, giving you ready-made user interfaces to tweak for your project. 

Why Would You Use a Component Library Like MUI?

Designers often use UI kits to build new products or feature add-ons for existing projects. These libraries allow designers to drag and drop the components they need to design interfaces quickly. 

Let’s explore 7 reasons why you would want to use the MUI component library.

1. Faster Time-to-Market

In today’s highly competitive tech landscape, time-to-market is a metric that organizations always seek to optimize. A component library gives designers and developers a massive headstart with thoroughly tested UI elements ready to go.

Designers can drag and drop elements to build user interfaces and customize components to meet product and branding requirements. Design teams can spend more time designing great customer experiences rather than getting bogged down building and testing UI components from scratch–a process that increases time-to-market significantly!

Usability testing is much faster because designers can prototype, test, and iterate quickly. If a user interface isn’t working during testing, they can make changes on the fly, drawing from a massive library, to get instant feedback from participants and stakeholders.

When it comes to the design handoff, engineers can install the component library and copy/paste changes from prototypes and style guides to develop the product without starting from scratch.

2. A Single Source of Truth

One of the biggest design system governance challenges is maintaining a single source of truth. It’s not uncommon for product teams, UX designers, and developers to have out-of-sync design systems–resulting in errors, rework, and massive headaches and challenges for DesignOps.

Using MUI’s component library can significantly reduce these challenges while creating a single source of truth between design and development. Designers and engineers will still have separate design systems (image-based for designers and code for engineers), but MUI gives them the same starting blocks.

When using Merge with UXPin’s code-based editor, designers and engineers use the same design system components synced via a single repository. Any updates to the repo sync back to UXPin, notifying designers of the changes. You can connect Merge using Git for React component libraries or Storybook for other popular technologies.

3. Design Consistency

Consistency is vital for user experience, building trust, and brand loyalty. Using the same UI components allows designers to increase consistency while minimizing errors and rework.

4. Scalability

Scalability is another vital product design factor. If you’re building a design system from scratch, designers must design, prototype, and test new components before scaling the product.

With MUI’s comprehensive UI library, designers can search for the components they need to prototype and scale right away. Engineers can copy/paste the identical React components from MUI and customize them to the designer’s specifications.

MUI X includes a library of advanced React components teams can use to scale complex products even faster, including data grids, date pickers, charts, pagination, filtering, and more.

5. Easy Maintenance

A component library like MUI comes with detailed documentation for installing, using, updating, and customizing components. Designers and engineers can use this framework to maintain the organization’s design system, making it easier to establish governance systems and protocols.

MUI also provides how-to guides for migrating from one version to the next. So, organizations can take advantage of the latest UI styles, technologies, and trends whenever MUI releases an update.

6. Accessibility

Those experienced with setting up a design system will know the time and money it takes to ensure every component passes accessibility standards. MUI’s designers have taken great care in designing components to meet WCAD 2.0 accessibility guidelines – reducing the work for researchers and designers.

It’s important to note that even when you design interfaces using accessible components, you must still test navigation and user flows to ensure the product as a whole meets accessibility standards.

7. Skills Empowerment

MUI’s open-source component UI library empowers startups and young entrepreneurs to build new products–especially in developing nations where they don’t have the same access to education, mentoring, and skills transfer.

The library is also incredibly beneficial for charities, non-profits, NGOs, and similar organizations who want to develop products and tools but don’t have the budget to invest in a design system. 

Anyone can leverage the skills of MUI’s talented designers and developers using the same component library used by Fortune 500 companies to develop sophisticated digital products and compete in a global market.

What Makes MUI Stand Apart From Other Component Libraries?

Google’s Material Design UI is arguably one of the best and most comprehensive design libraries in the world. By building on top of Material Design, MUI delivers a React component library to match.

The ability to easily customize MUI using its Theming feature and the libraries’ excellent documentation make it accessible to build products for multinational corporations or a single developer with a product idea.

Because MUI is so widely used, there is a massive global community of designers, researchers, and developers to reach out to for guidance and support. Added to the fact that React is one of the most popular front-end frameworks, makes MUI an attractive component library.

MUI – Interesting Facts and Figures

Here are some interesting MUI facts and figures:

Note: MUI’s stats continue to climb. These facts were accurate as of Jan 2022.

  • MUI started in 2014 as Material UI but decided to change its name to differentiate itself from Google. Many people assumed Material UI was a Google product.
  • MUI has over 2,200 open-source contributors.
  • There are over 2,3 million NPM downloads of MUI per week.
  • Over 73,700 stars on GitHub.
  • Of the 1,488 respondents to MUI’s 2020 survey, 35% of developers worked in an organization with less than five people.
  • In the survey, 27% of developers use MUI for enterprise applications, while 20% use the library for admin dashboards.

UXPin’s MUI 5 Kit

Using UXPin Merge’s MUI integration, you can leverage the power of prototyping with UI React components.

MUI helps you create designs with fully functioning code components. With a single source of truth, designers, developers, product teams, and others can collaborate more effectively with fewer errors and friction.

Higher fidelity means better usability testing with meaningful feedback from participants and stakeholders. The result? A better overall user experience and increased business value.

Find out more about UXPin’s MUI kit and how you can sign up to request access to this revolutionary code-based design technology: MUI library in UXPin: Design Faster.

Syncing a Component Library With UXPin Merge

With UXPin Merge, you can build fully functioning high-fidelity prototypes with an open-source component library. With complex UI components like menus, forms, tabs, data tables, date pickers, accordions, and more, you can build beautiful and functional layouts in minutes. Check out Merge.

User Retention – 7 Design Tips to Improve it

Design Tips to Improve Your Apps User Retention

Today’s digital product users have simply decided that they don’t have the attention span–or the time–to wade through poorly designed apps. Luckily, since designers study users and their behavior, they can help with improving user retention through the right design practices. 

In this article, we propose a solution to the customer retention issues that plague user interfaces. The goal is to engage app visitors so that they feel compelled to return. Done properly, casual users stay engaged. Loyalty prospers, followers are born, and an app becomes a daily staple. 

Key takeaways:

  • User retention is a behavioral pattern of users who keep coming back to the site, app or other digital product.
  • It’s measured as a percentage that reflects total number of users at the start of a period divided by number of active users at the end of the period.
  • What helps you make design decisions for improving user retention is behavioral science but also usability, customer service, and more.

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What is User Retention?

User retention is when a casual digital browser is transformed into a power user who returns to consume more of what your app or website offers. These users follow this pattern of product or service consumption, staying for longer periods to benefit from the app or website. 

More accurately, teams track this metric as a percentage. By tracking this rate, you can help your team focus on improving user retention. You see trends in motion, which lets you quickly spot and address any downturns in user engagement. Following a user retention strategy lets your team meet their objectives and keep the return user statistics in your favour.

How Can Designers Measure User Retention? 

By using something as simple as a user survey or more complex analytics tools, developers determine repeat visits. They can also generate ballpark figures by selecting a timeframe and dividing the total number of users recorded at the start by the number of active users at the end of that period.

Here’s a general formula for tracking user retention:

Total number of users at the start of a period / number of active users at the end of the period = user retention rate (%)

With the figure in hand, product teams can discover what resonates with app traffic. Say that there’s a sudden drop in user returns. After speaking to a few users, your team learns that a UI element doesn’t work or is confusing and causes user frustration. The design team can then work on a fix that would remove the blocker in the user journey

Product teams also commonly review churn rates – more on this later – and other analytics, but it’s the user retention figure that provides the greatest understanding of in-app behavior.

All of this analysis and user querying result in a more personalized experience. In the end, the app doesn’t overwhelm or confuse with information overload or navigation-slowing pages.

How to tell if user retention is low?

Let’s introduce a predictability baseline. Fact: the average customer retention rate after 30 days of app usage is typically 5.6% of users. Designers might use this statistic as a very rough benchmark when rolling out their creations.

That said, when setting their user retention objectives, they should always prioritize their industry-standard rates. You can establish what a ‘good’, ‘average’, or ‘poor’ retention rate means to you after considering several factors, like what your product does, who is the target user, and how much it costs. 

So much for theory – now let’s look at some factors that can help keep users coming back.

7 Design Tips on Improving User Retention

Before thinking about your app’s improving retention rate, it’s essential to understand the basics of behavioral science. The Hooked Model, created by Nir Niyal, will be used to illustrate this concept:

  • The trigger – humans gravitate towards familiar screen anchors. Links, clickable icons or images, emails; these are all habit-forming triggers. They prompt users to take familiar actions. They’ve been “hooked” by a trigger. An emotional component is activated when triggers work as they’re designed to.
  • Action – this is a key part of the action/reward cycle that drives human interactions. If the action is to be viewed as “good,” a rewarding response is expected.
  • Variable rewards – we become excited when unforeseen incentives are on the line. Your customers can’t help themselves; they want to click through to another part of your app when they’re tempted by a hidden image or, say, the promise of a discount code.
  • User investment – interest rises. Your users want to interact with your app, to leave feedback or fill out a form. This final part of the four-phase hooked model equals customer investment and a healthy future for burgeoning users.

Although human behavior lies at the core of UX design practices, the ‘human factor’ can be unpredictable at times, and belongs in another realm altogether. It is crucial that this emotional element is understood.

Understand who your loyal customers are

Retained users are potential brand advocates. They’re already satisfied with your app and have the power to draw in more customers. Consider the following:

  • Track churn rate, which is defined as the percentage of users who have stopped using the app over a predetermined amount of time. If user investment is dropping, you need to find out why.
  • Know your ideal customer profile but match expectations against real-world results. Using analytics tools and app retention figures, how often do visitors use your app? 
  • What’s the habit-forming trigger in your app?
  • Can those triggers be recreated on command?

To learn more about the psychology behind habit forming in design, give our dedicated piece a read.

Once you’ve determined the level of user retention you need for your app or website, you can then focus on refining your user experience (UX). 

Reward those users who use your product regularly

These incentives aren’t always monetary. In fact, they could be anything, including:

  • Points (e.g., used to reward returning users of the ‘Health’ app in Apple devices)
  • Badges (e.g., Facebook groups, where the most active members of the community are given special badges for top contributors)
  • Discounts (e.g., eCommerce stores that often display discount codes in their app, site, social accounts, or deliver them to customers via email)
  • VIP status (e.g., language learning app Duolingo puts a heavy emphasis not only on gamifying the studying experience, but also offers VIP status to those who return to the app daily)
  • Free upgrades (e.g., hotels offering free room upgrades for booking directly through their site or app)
  • Compliments (e.g. a free ebook for the first 50 users who log into the app on a given day).

Rewards inspire feelings of achievement. You feel like you’ve accomplished something, so you return for more. Customer retention rates increase as users react positively to this sense of accomplishment.

The Stepler app represents a fine example of the reward principle. Points are won every time a user walks, and earn bonus points every time they log into the app. Always on the mind of the fitness enthusiast, because they’re hooked up to a wearable fitness device, the app is accessed regularly.

In this case, the rewards program aligns with the user’s activity goals to build closer ties to advertisers and brands.   

Improve usability

Usability is a term that describes the degree to which an individual can use an app, website, or other product to achieve a specific end goal – conveniently and enjoyably. If you spot that a user struggles with completing a process due to a usability glitch, then you need to decide how you can resolve the issue.

To get started, you need to understand if the design meets your users’ needs. If it doesn’t, what’s lacking? A good way to gather answers is by gathering feedback from customers.

Make sure your onboarding is good

Just like when reading a book or meeting someone for the first time, first impressions are everything.

Make sure your onboarding process is smooth and streamlined. First-time visitors to your app should experience smooth sailing through the tasks. 

Unfortunately, customers tend to remember problems, whether they’re due to site navigation or some app slowdown incident. Avoid such bad memories by conducting exhaustive dummy-run app tests to iron out the wrinkles. Pair the above steps with a well-designed in-app onboarding flow.

Put a customer feedback loop in place

Feedback is offered to customers as a means of gathering insights and actionable suggestions. To ensure you retain your hard-won customer base, you need a process for obtaining customer feedback

Not to be skipped when consolidating customer insights, feedback loops play a crucial role in collecting and analyzing user reviews and surveys.

There are several methods to gather customer feedback:

  • Run a survey like Net Promoter Score®
  • Request that users participate in focus groups and provide feedback sessions.
  • Combining all of the above results, the data is analyzed for discernible trends in user behavior.

Use the right trigger

There are a number of tools available for the discerning app designer. From a design point of view, the initial trigger must be functional and aesthetically attractive. Function, of course, is more important than app attractiveness. Both work together to draw in users, though.

A dynamic design is yet another piece of the puzzle that is the human experience. By incorporating interactive elements and visually appealing graphics, users are more likely to engage with the app. Animations and scaling graphics, lines, and color changes – these dynamic elements all serve to engage the eye. Audio cues work just as well as an attention-grabbing device.

Share new feature updates with relevant users 

You can use the same design techniques to separate new features and updates from the presence of regular app content. A different font color or a flashing banner directing the attention of a user’s eye causes the static of the familiar to fade while fresh new features stand out.

Kommunicate announces a new feature through a convenient tooltip: It’s a great way to share information without overwhelming the screen with attention-stealing detail.    

Conclusion

Tracking user retention is a great way to verify if your app meets user needs. As soon as you notice it going down, you should start to investigate the reasons behind it. You can do it by running a survey or speaking directly to your target audience. 

By using a tool like UXPin you can quickly test new features before you proceed into full launch. This way you will ensure a seamless user experience by keeping your designs easy to navigate around, and clutter-free. Try UXPin today.

Inventory App Design – A Comprehensive Guide

inventory app design

Efficient inventory management is essential for the success of any eCommerce organization. Manually tracking and recording inventory using pen and paper can be time-consuming and prone to errors. To overcome these challenges, many businesses are turning to inventory management apps to save time and improve accuracy.

We will explore the key elements of designing an effective inventory app that provides a seamless user experience and enhances productivity.

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Use the same components in design as in development. Keep UI consistency at scale.

Why Inventory App Design is Important?

Effective inventory management is crucial for small businesses and large organizations. It ensures that the right products are available at the right time, avoids stockouts, reduces carrying costs, and optimizes overall operational efficiency.

An inventory management app can significantly enhance these benefits by providing real-time visibility into inventory levels, creating efficient automations, and enabling data-driven decision-making.

UX Design in Inventory Apps

When designing an inventory app, user experience (UX) should be at the forefront of your mind. A well-designed app should be intuitive, easy to navigate, and provide a seamless workflow for users. Good UX design enhances user satisfaction and minimizes errors.

UI Design in Inventory Apps

User interface (UI) design focuses on the visual and interactive elements of an app. It encompasses the layout, typography, colors, icons, and overall aesthetics. A visually appealing and user-friendly UI design creates a positive impression, improves usability, and engages users.

Do You Need to Design Your Own Inventory App?

responsive screens

Nowadays, a lot of organizations pick a ready-made inventory management software, either provided by a SaaS business or optimizing an open-sourced ones. Those out-of-the-box solutions are enough if you sell regular inventory, but if you sell custom products, you might want to build your own web app or mobile app.

Then, you can personalize an inventory dashboard to your needs and get other benefits like:

  • Competitive Advantage: A custom app inventory system can give you a competitive edge. It can be designed to include unique features and functionalities that set you apart from your competitors.
  • Scalability: As your business grows, your inventory management needs will evolve. A bespoke system can be built with scalability in mind, ensuring it can adapt to your future needs without major disruptions or the need to switch to a new system.
  • Enhanced Security: Security is paramount when managing your inventory and customer data. With a custom solution, you have greater control over security features and can implement robust measures to protect sensitive information.
  • Efficiency and Automation: Your custom app can be tailored to automate routine tasks, improving efficiency and reducing human error. This can save you time and resources, allowing your team to focus on more strategic activities.

How to Design an App Inventory Management System

collaboration team prototyping

The development of an inventory app starts with gathering requirements, conducting research, creating wireframes, mockups, and prototypes, as well as collaborating with developers to bring the app to life. It’s vital to ensure that the app meets the functional and aesthetic requirements while delivering a seamless user experience.

Step 1: Analyze Requirements

The process starts with a thorough discussion of business needs, objectives, and the specific challenges you are facing with your current inventory management system (if any). You need to understand your workflows, user roles, and any unique features you require to be able to design the perfect dashboard.

This step also involves studying existing inventory management apps in the market to identify design patterns, usability issues, and areas for improvement. Analyzing competitor apps will help you understand industry standards, identify gaps in the market, and gain inspiration for innovative features.

Some of the features that you definitely want in an inventory management system are:

  • Real-Time Inventory Tracking: A core feature of any inventory app is real-time inventory tracking. Users should be able to view accurate stock levels, track item movements, and receive notifications for low stock or out-of-stock items. Real-time data ensures that users have up-to-date information for efficient decision-making.
  • Barcode Scanning and QR Code Integration: To streamline the inventory management process, integrate barcode scanning and QR code capabilities into your app. This feature allows users to quickly scan product codes, update inventory records, and reduce manual data entry errors.
  • Order and Reorder Management: To enable users to manage orders and reorder inventory seamlessly within the app. This feature should include functionalities such as creating purchase orders, tracking order status, managing supplier information, and automating reorder notifications based on predefined thresholds.
  • Reporting and Analytics: Provide users with comprehensive reporting and analytics capabilities to gain insights into inventory performance, sales trends, and forecasting. Customizable reports, visualizations, and data export options will empower users to make informed decisions and optimize inventory management strategies.
  • User Permissions and Access Control: Implement robust user permissions and access control features to ensure data security and privacy. Different user roles should have varying levels of access and functionality within the app. This feature allows for efficient collaboration while maintaining data integrity.

Step 2: Get to Design and Prototyping

Once we have a clear understanding of your requirements, the team will create wireframes and prototypes of the inventory management app. This stage allows you to see how the system will work and make any necessary adjustments.

Here are some essential considerations for creating an intuitive and visually appealing user interface (UI) and user experience (UX).

  • Information Architecture and Navigation: Develop a logical and intuitive information architecture that organizes the app’s content and user flow. Use clear and consistent navigation patterns, such as a menu bar or sidebar, to help users easily navigate between different sections of the app.
  • Visual Design and Branding: Create a visually appealing design that aligns with the branding and aesthetics of the business. Use a consistent color palette, typography, and iconography throughout the app to create a cohesive and professional look.
  • Responsive Design for Multiple Devices: Ensure that the app is responsive and optimized for various devices, including desktops, tablets, and smartphones. Responsive design allows users to access and manage inventory on the go, improving flexibility and productivity.
  • Streamlined Workflow and Task Efficiency: Design the app’s workflow in a way that minimizes unnecessary steps, reduces cognitive load, and maximizes task efficiency. Use clear and concise labels, tooltips, and error messages to guide users through each task and prevent errors.
  • Gestures and Interactions: Consider incorporating intuitive gestures and interactions, such as swiping, pinching, and long-pressing, to enhance the user experience. These interactions should feel natural and provide users with a sense of control.
  • Prototyping and Usability Testing: Once the initial design is ready, it’s crucial to prototype the app and conduct usability testing to validate the design decisions. Prototyping allows users to interact with the app’s interface and provide feedback, while usability testing helps identify any usability issues.

Step 3: Develop the Inventory App

With a validated design, it’s time to move into the development phase and bring the inventory app to life. Collaborate with developers to ensure a smooth implementation process.

Work closely with the development team to integrate the app with the necessary backend systems and databases. This integration will enable real-time data synchronization, data storage, and retrieval.

Step 4: Test the App

Thoroughly test the app in different scenarios and environments to identify and fix any bugs or issues. Conduct comprehensive quality assurance to ensure the app meets the desired performance, security, and compatibility standards.

At this stage, prepare for the app’s deployment by creating documentation, conducting training sessions, and providing ongoing support. User training is essential to ensure that users understand how to effectively use the app’s features and maximize its benefits.

Step 5: Release

The design process does not end with the app’s launch. Monitor user feedback, gather analytics data, and continuously strive to improve the app’s performance and user experience. Regularly release updates and new features based on user needs and market trends.

Once you get confident that your app works great, consider integrating additional functionalities such as predictive analytics, demand forecasting, and integration with third-party tools to further enhance the app’s capabilities.

Streamline app inventory design with UXPin Merge

Now that you have a comprehensive understanding of the key elements of designing an effective inventory app, it’s time to put your knowledge into action.

UXPin Wireframe 101 – A Short Guide for Product Teams

uxpin wireframe

Creating wireframes is a critical step in the UX design process, serving as the blueprint for the final product. This guide offers an in-depth look at how to build effective wireframes using UXPin, an end-to-end design tool that stands out for its code-based technology and built-in features. 

The article provides a detailed, step-by-step approach, from assembling basic UI elements to incorporating user feedback. Learn how UXPin’s unique features, like interactive form elements and code-to-design capabilities, can streamline your design process, improve collaboration, and contribute to a more intuitive user experience.

Key takeaways:

  • UXPin offers code-based wireframing capabilities that enable designers to create fully interactive and functional wireframes.
  • UXPin stands apart from other design tools by offering built-in features like design libraries and advanced prototyping capabilities.
  • UXPin facilitates a seamless transition from wireframing to high-fidelity prototyping, allowing for complex interactions and even API integrations, making it a comprehensive full-stack design solution.

Streamline your design process and build wireframes faster with UXPin. Sign up for a free trial to explore UXPin’s full-stack design solution.

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What is a UX Wireframe?

A UX wireframe is a low-fidelity visual blueprint representing a user interface’s underlying framework. Typically devoid of color, graphics, and intricate details, it primarily focuses on space allocation, content prioritization, and intended functionalities. 

Designers craft wireframes in the early stages of the design process to communicate the structure of a webpage, app, or system. Their primary purpose is to establish the basic layout and interaction patterns before diving into detailed mockups and hi-fi prototypes.

What are the Benefits of Wireframing?

mobile screens

Wireframing offers a range of benefits that streamline the design process and foster effective communication among team members. Here’s a rundown of its advantages:

  • Clarity: Wireframes remove ambiguity by visually representing the layout, providing a clear roadmap for everyone involved.
  • Efficiency: By resolving issues early, wireframes save time and resources in the later stages of development.
  • Alignment: Wireframes help align stakeholders and team members on the project’s goals and functionalities.
  • Usability: They provide an opportunity to assess the user experience, ensuring intuitive navigation and layout.
  • Collaboration: Wireframes serve as a tool for discussion, allowing designers, developers, and stakeholders to offer early design feedback.
  • Prioritization: They help identify the most crucial elements of a design, allowing for effective content hierarchy.
  • Flexibility: Wireframes make it easier to iterate and make changes, serving as a lo-fi model for experimentation.
  • Architecture: Wireframes provide the foundation for a digital product’s information architecture.

Is UXPin the Right Tool for Wireframing?

UXPin is an end-to-end design tool with excellent wireframing capabilities. Designers have several features to create interactive wireframes effortlessly:

  • Box: a flexible UI element that allows you to add text
  • Shapes: rectangle, oval, circle, rounded, line, arrow, polygon, and star
  • Text: basic text block
  • Forms: a set of foundational unstyled form elements, including a button, textarea, select/multi-select, checkbox, and radio button
  • Hotspot: make any element or a specific location on a UI interactive
  • Icons: choose from several icon sets, including Material Design, Fonts Awesome, Retina Icons, and more.

Unlike other design tools, UXPin’s UI elements are interactive by default. For example, all UXPin’s Form elements are fully functional. You can drag a checkbox or radio onto the canvas, and it already has clickable on/off interactivity.

These interactive elements allow design teams to gather more data and feedback during the wireframing process before moving to the design process’s more costly, high-fidelity phase.

What is the Difference Between UXPin and Other Wireframing Tools?

UXPin’s most significant differentiating factor is that the platform uses code-based technology. Rather than generating vector graphics like Sketch or Figma, UXPin renders HTML, CSS, and Javascript behind the scenes. 

This code-based approach gives design teams enhanced functionality to build fully interactive wireframes and prototypes. For example, in image-based tools, an input field is a graphical representation, whereas, in UXPin, it’s a functional input capable of capturing, storing, and sharing user data.

Built-in features vs. plugins

Another differentiator is that UXPin offers more features as standard than other wireframing tools, eliminating the need for plugins and extensions. UXPin plans come with Design Systems, built-in design libraries, Content and Data, Fonts (Google and custom), Accessibility Features, and much more–many of which would need plugins with other design tools.

Code-to-design

UXPin’s Merge technology allows design teams to import code components into the design process for prototyping. Designers can create fully functioning interactive prototypes using the same UI library devs use for the final product.

If your engineering team uses a specific wireframe component library, you can import this into UXPin using Merge. There are also several built-in Merge libraries, including Material UI, MUI, Ant Design, Fluent UI, and UXPin Boilerplate, which you can use to build interactive prototypes–allowing you to go from wireframing to high-fidelity prototyping to test concepts and ideas fast.

How to Build a Wireframe in UXPin

Here are ten steps for building a wireframe in UXPin, including gathering feedback and collaborating with stakeholders.

You will need a UXPin account to follow this step-by-step tutorial. Sign up for a free 14-day trial if you don’t have one.

Step 1: Open UXPin and create a new project

  • Open UXPin and click the blue + New project button.
  • Enter a project name and click Create New Project.
  • The next screen asks, “What do you want to start with today?” Click New prototype.

Step 2: Choose the wireframe’s canvas size

Choose your wireframe’s canvas size in the Properties Panel on the right. UXPin provides a wide selection of standard viewports, including TVs, desktops, tablets, mobile, and wearables, to name a few. Use Grids and Guides to help maintain horizontal and vertical consistency.

Step 3: Create pages for each screen

Unlike Figma or Sketch, which use artboards and frames, UXPin uses a separate page for each screen.

  • Select Pages & Layers at the bottom of the left sidebar,
  • Click the + icon at the top of the sidebar to create a new page. You can also use the OPTION+N keyboard shortcut.
  • Double-click on the page name to change it–we’ve created two pages: Login and Welcome.

Pro tip: Use the built-in User Flows library to design your user journeys and information architecture to determine the number of screens and navigational layouts for your project.

Step 4: Create wireframe UI elements

You can assemble wireframe patterns and layouts using UXPin’s Shapes, Forms, Boxes, etc. Auto-Layout lets you manage group elements effectively, including size, gap, alignment, distribution, and more. Use UXPin’s Components feature to create reusable wireframe elements for faster iterating and maximum consistency.

Step 5: Define interactions

We will add a basic navigation interaction from the Login to the Welcome screen for this demonstration.

  • Click on an element to select it and click Interactions in the Properties Panel.
  • Create a navigation interaction as follows:
    • Trigger: Click (Tap)
    • Action: Go to Page
    • Page: Select Welcome from the dropdown
    • Click Add to complete the interaction

Learn how to set up Interactions, including Triggers, Actions, Animations, and Conditions.

Step 6: Collaborate and gather feedback

How to go From Wireframe to Prototype in UXPin

Going from wireframing to prototyping is easy in UXPin. You can design your components from scratch to build mockups or use a design system to generate high-fidelity interactive prototypes quickly.

UXPin provides four key features to enhance your prototyping capability:

  • States: allow you to create multiple states for a single UI element and design complex interactive components like menus, drawers, and more.
  • Variables: capture data from user inputs and create personalized, dynamic user experiences–like a custom welcome message after signing up.
  • Expressions: Javascript-like functions to create complex components and advanced functionality–no code required!
  • Conditional Interactions: create if-then and if-else conditions based on user interactions to create dynamic prototypes with multiple outcomes to replicate the final product experience accurately.

Increase prototyping complexity with APIs

UXPin’s IFTTT integration allows you to connect external products and services through an API connection. For example, adding an appointment to a user’s calendar or sending an email, like a welcome message.

With UXPin’s Design Systems, advanced prototyping features, and API capabilities, you can create complex product replicas without technical expertise or input from engineers. These sophisticated prototypes enable you to get meaningful feedback from users and stakeholders to improve product user experiences.

Build wireframes and prototypes faster using the world’s most advanced product design tool. Sign up for a free trial to create your first interactive wireframe with UXPin.

Ant Design 101 – Introduction to a Design System for Enterprises

Ant Design

Ant Design is a popular design system for developing enterprise products. The comprehensive component library has everything product teams need to solve most modern B2B design problems.

Key takeaways:

  • Ant Design is a collection of high-quality UI components that cover a wide range of use cases, including buttons, forms, navigation menus, data tables, modals, and more.
  • Ant Design is known for its adherence to design principles and guidelines that promote consistency and usability.
  • It follows the principles of the “Ant Design Language,” which emphasizes clarity, efficiency, and simplicity in design.
  • Ant Design has a strong and active community of designers and developers, which contributes to its ongoing development and support.

With UXPin Merge, design teams can import Ant Design UI components to build fully functioning prototypes. This article outlines the benefits of working with Ant Design, its vast component library, and how to build Ant Design prototypes that look and feel like the final product.

Create a single source of truth between design and development with UXPin Merge. Visit our Merge page for more details and how to gain access to this advanced prototyping technology.

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What is Ant Design (AntD)?

Ant Design is an open-source design system developed by the Ant Group–parent company of Alibaba, Alipay, Huabei, and MYbank, to name a few. The component library supports React, Vue, and Angular front-end frameworks.

Ant Design includes layouts, iconography, typography, navigation, data entry/forms, data visualizations, and more. Design tokens allow organizations to customize the component library to meet your product requirements.

Key Ant Design Benefits

One of the primary reasons product developers choose Ant Design is its comprehensive component library and features. You can find just about every type of UI pattern, including data visualizations, making it an excellent choice for enterprise products.

design prototyping collaboration interaction

Here are some Ant Design benefits we’ve learned from software developers:

  • Well maintained: Ant Design’s team continually works to improve the design system with frequent updates. Engineers also report finding little or no bugs.
  • Comprehensive library: Ant Design has a component, pattern, or icon to solve every design problem. Additionally, each element has multiple versions to accommodate any scenario.
  • Native library: Ant Design Mobile offers an extensive library for building native cross-platform applications.
  • Animation library: Ant Motion provides animations for common patterns and microinteractions to complement its native and web component libraries. 
  • Third-party libraries: Ant Design’s third-party React libraries include data visualizations, infinite scroll, maps, media queries, and others that increase the design system’s capabilities.
  • Internationalization-ready: Ant Design’s internationalization feature supports languages from around the world with the option for developers to add more.
  • Forms: an extensive form library with excellent form handling.
  • Scaffolds: 100+ template projects for dashboards, reports, tables, admin UIs, chat, logins, and more.
  • Typescript compatible

Material Design vs. Ant Design

Material Design and Ant Design present more similarities than differences. Both offer comprehensive design systems for building cross-platform applications with excellent documentation and large global communities.

Theming

Material Design and Ant Design use design tokens for theming, making it easy for developers to customize UI components and patterns.

Accessibility

Accessibility is one of the most significant differences between the two design systems. Material Design has accessibility “baked-in” to every component with principles and best practices, whereas Ant Design leaves this to developers.

Tech stack compatibility

Material Design is the best option for developing cross-platform Flutter applications. Developers can call components with a few lines of code and build user interfaces effortlessly. Material Design is also available for React apps through MUI.

Ant Design accommodates React, Vue, and Angular frameworks, making the design system accessible to more software developers.

Ant Design vs. Bootstrap

Bootstrap is one of the oldest front-end CSS frameworks for building responsive websites and web applications. Many engineers use Bootstrap for prototyping because they can leverage the framework’s CSS and Javascript libraries to develop websites and web applications with little effort.

Like Ant Design, Bootstrap supports React, Vue, and Angular. The biggest difference between these two is that Bootstrap is a framework, whereas Ant Design is a design system

Bootstrap is a better option for prototyping and building websites, whereas Ant Design offers more features for building web and native cross-platform applications.

What Can You Build With Ant Design?

Ant Design’s vast library of components, patterns, templates, and icons makes it possible to develop B2B and B2C digital products. The design system’s form and data visualization patterns make it a popular choice for enterprise applications.

Here are some enterprise companies that use Ant Design:

  • Yuque: knowledge management platform
  • Alibaba: the world’s largest online marketplace
  • Baidu: the Chinese Google equivalent and one of the world’s largest AI and Internet companies with multiple products running Ant Design
  • Fielda: a mobile data collection application for field research
  • Moment: project management software
  • Videsk: video-based customer service platform
  • Solvvy: chatbot software from Zoom
  • Ant Financial: One of China’s leading FinTech organizations

Ant Design’s Design Language

design system atomic library components

1. Design Language

Ant Design’s Design Values include principles and patterns for solving many usability problems. The design system has four values:

  1. Natural: products and user interfaces must be intuitive to minimize cognitive load.
  2. Certain: designers must use components and patterns consistently to enhance collaboration and deliver consistent user experiences.
  3. Meaningful: products must have clear goals and provide immediate feedback to each action to help users. Designers must create experiences that enable users to focus on tasks without distraction.
  4. Growing: designers must consider the human-computer interaction symbiosis and design for scalability.

2. Motion Principles

Ant Design has three Motion Principles:

  1. Natural: designers must base motion on the laws of nature with smooth and intuitive animations and transitions
  2. Performant: animations must have low transition times and not impact a product’s performance
  3. Concise: designers must create justified, meaningful interactions while avoiding excessive animations that don’t add value to the user experience

3. Global Styles

The Global Styles section of Ant Design’s docs includes color, layout, font, icons, and dark mode guidelines.

Ant Design’s Palette Generation Tool will generate a ten-shade palette based on your product’s primary color. The tool is somewhat primitive compared to the Material Theme Builder and other palette generators.

The font scale and line height provide helpful guidelines based on user reading efficiency calculated on an average distance of 50cm (20inches) and 0.3-degree angle. The base font is 14 px with a line height of 22 px.

Ant Design’s icons are available as outlined, filled, and two-tone. The are also instructions for creating custom icons that conform to the design system’s iconography principles, ensuring maximum consistency for customizations.

Ant Design Components

Here is an overview and key features of the Ant Design component library.

General

General components include buttons, icons, and typography. There are five button types:

  • Primary: main CTA
  • Default: secondary CTA
  • Dashed
  • Text button
  • Link button

Additionally, there are four button properties:

  • Danger: high-risk actions like delete
  • Ghost: also called outlined button
  • Disabled: when actions are unavailable
  • Loading: adds a spinner and disables the controller to prevent multiple submits

Layout

AntD’s layout includes dividers, grids, and space (alignment, direction, size, etc.).

Navigation

Navigational patterns include affix (sticky), breadcrumb, dropdown, menu, page header, pagination, and steps.

Data Entry

Ant Design’s Data Entry components make the design system a preferred choice for enterprise application development. Product teams can build enterprise UIs fast with Ant Design’s out-of-the-box patterns, including:

  • Auto Complete input fields
  • Cascading dropdown menus
  • Checkboxes
  • Date pickers
  • Forms
  • Inputs (text and number only)
  • Mentions (tagging users)
  • Radios
  • Ratings (icons and emojis)
  • Select menus
  • Sliders
  • Switches
  • Time pickers
  • Transfer select boxes
  • Tree selectors
  • Uploads

Data display

Connected to data entry is data display–visualizing and presenting data to users.

  • Avatars
  • Badges
  • Calendars
  • Cards
  • Carousels
  • Collapse (accordions)
  • Comments (user discussions)
  • Descriptions (tables for orders, transactions, records, etc.)
  • Empty (placeholders for empty components)
  • Images
  • Lists
  • Popovers
  • Segmented
  • Statistics (numerical components for dashboards)
  • Tables
  • Tabs
  • Tags
  • Timelines
  • Tooltips
  • Trees

Feedback

Designers use Ant Design’s feedback components to communicate with users.

  • Alerts
  • Drawers
  • Messages (display system feedback at the top of the screen)
  • Modals
  • Notifications
  • Popconfirm
  • Progress
  • Result (success, fail, error, etc.)
  • Skeletons (lazy loading placeholders)
  • Spin (spinners)

Other

The final category includes anchor (table of contents) and back top (back to top), essentially navigational components. There’s also a config provider which enables developers to group components.

Importing Ant Design React Components into UXPin

One of the challenges with any design system is that although there’s “a single source of truth,” designers and engineers still use different UI elements–designers use an image-based UI kit. Engineers use a code-based component library (React, Vue, Angular, etc.).

UXPin Merge creates a real single source of truth. Software developers can bring their product’s design system or open-source component library (like Ant Design) into UXPin, so designers use the same UI elements for prototyping that engineers use to develop the final product.

Merge components are powered by code, giving designers complete interactivity and properties defined by the design system. For example, this Ant Design button includes hover and click interactions by default without changing anything in UXPin!

Designers can access the component’s properties defined by the design system (color, size, type, content, etc.) via the Properties Panel to make changes. 

UXPin renders these as JSX so that engineers can copy/paste from Spec Mode to begin development–no drift, 100% consistency every time!

Ant Design npm integration

UXPin’s npm integration allows designers to import UI elements from open-source component libraries hosted in the npm registry, including Ant Design (antd).

Using the Merge Component Manager, designers simply add Ant Design’s npm details:

  • Package name: antd
  • Assets location: antd/dist/antd.css

And UXPin connects to Ant Design’s GitHub repo via npm. Designers can use Ant Design’s documentation to choose the components and properties they need for prototyping. 

Follow this step-by-step guide for importing Ant Design components into UXPin.

You can also watch CoderOne’s YouTube tutorial, which takes you through the setup and building a basic prototype.

Build fully functioning Ant Design prototypes that produce meaningful results during user testing. Increase your design team’s value by solving more problems during the design process while identifying more opportunities. Visit our Merge page to find out more and how to request access.

Button States Explained – How to Design them

image1

Buttons are pivotal in this experience, acting as road signs for user actions. This guide unravels the complex world of button states, revealing how they facilitate effective user interface design. Learn about common types of button states, design principles, and cross-platform considerations.

Key takeaways:

  • Button states serve as critical visual cues that inform users of possible interactions within a digital interface.
  • Consistent design across various button states enhances user experience by providing familiar, easy-to-recognize cues.
  • Accessibility considerations like ARIA roles and keyboard navigation are non-negotiables when designing button states.
  • Cross-platform design requires adapting button states to meet the distinct guidelines and user expectations of web, mobile, and other devices like smart TVs.

UXPin’s States lets you apply states depending on different user actions or system changes to enhance testing during the design process. Sign up for a free trial to design with States and other advanced UXPin features.

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What are Button States?

A button’s state indicates the element’s current interactive condition, whether ready for a user action or in a non-responsive mode. Understanding these states ensures clear user feedback, highlighting possible actions or barriers.

For example, a hover microinteraction (changes the button style, animation, etc.) suggests a button is clickable, while a grayed-out one indicates an unavailable action. Properly utilized button states streamline user experiences, reduce confusion, and elevate interface intuitiveness.

What are the Types of Button States?

button states interaction hi fi

Buttons typically have four to six states (sometimes more) depending on the product and available actions. Here are seven standard states found in modern product development:

  • Default state
  • Hover state
  • Active state
  • Focus state
  • Disabled state
  • Loading state
  • Toggle state

These states apply to all button types, including:

  • Primary: The main action button, often bold and contrasting, directs users to the most important task.
  • Secondary: Less prominent but still important, used for alternative actions that complement the primary task.
  • Tertiary: Least emphasized, usually for low-priority tasks, often appearing as simple text or an outline.

Default state

Use case:

Default is a button’s initial or clickable state, the one users see when a page loads. 

Design principles and best practices:

Opt for high-contrast colors that are compliant with accessibility standards. Make sure the label clearly communicates the button’s function.

Hover state

Use case:

The hover state is triggered when a user places a cursor over the button without clicking, indicating that the UI element is clickable.

Design principles and best practices:

Change the color or elevation slightly to indicate it’s interactable. Don’t make drastic changes; it should be subtle yet noticeable.

Active state

Use case:

This state appears when the user clicks the button, informing users the product has successfully received the action.  

Design principles and best practices:

Apply a visual effect like a color fill or a shade to signify the action is processing. Make sure the effect reverses when the click is released.

Focus state

Use case:

The focus state activates when the keyboard navigation or other non-user action selects a button, usually on page load or after completing a specific task. 

Design principles and best practices:

Implement a border or outline to indicate focus. Focus states are crucial for accessibility because they reduce work for screen readers and keyboard users.

Disabled state

Use case:

The disabled state indicates a button is not available for interaction. The users must usually complete another action–like a form’s required fields–before the button is clickable.

Design principles and best practices:

Gray out the button and lower its opacity. Ensure it’s visually distinct from the default state, but don’t hide it entirely–users should know it’s unavailable.

Loading state

Use case:

Loading state activates when the system processes an action triggered by a user click or tap. This state follows the active state immediately after the user releases their click or tap.

Design principles and best practices:

Use a spinner or other loading indicator within the button. Keep the user informed without requiring them to leave the button area.

Toggle state

Use case:

A toggle button turns someone on and off. You often see a toggle state in settings or interactive elements that let the user choose between two conditions, such as turning a feature on or off.

Design principles and best practices:

Clearly differentiate the two states–commonly “on” and “off”–through color, shading, or icons. The user must understand the current state immediately. Make text labels descriptive to eliminate ambiguity.

What are the Design Principles for Button States

Visual consistency

Maintain uniformity across button states to improve usability. Consistency speeds up interaction by creating familiar visual cues. For example, use the same rounded corners for default, hover, and active states.

Size & position

Position buttons where users expect them and keep sizes optimal for interaction–i.e., touch targets large enough to avoid mishits or errors on mobile devices. Predictable placement and sizing reduce navigation effort. For example, place primary action buttons on the bottom-right corner of modal windows.

Transitions

Use subtle transitions for state changes to avoid jarring shifts. Smooth transitions guide users’ eyes and improve flow. For example, implement a 200 and 500 ms fade effect when a button transitions from hover to active state.

Color & contrast

Leverage color and contrast to indicate button states effectively. High contrast aids visibility; color changes signal state shifts. For example, use a darker shade of the original color for the hover state to ensure the button remains noticeable.

Accessibility

Make button states discernible for all users, including those with impairments. ARIA roles and attributes clarify button functions, while keyboard navigation compatibility ensures universal usability. For example, add role=”button” and aria-pressed attributes to make custom buttons accessible and ensure they’re focusable for keyboard navigation.

What are Some Common Mistakes in Button State Design?

  • Inconsistent visual cues: Failing to standardize button state cues across the interface disrupts the user experience.
  • Indiscernible disabled state: When disabled and active buttons look too similar, users click without feedback or understanding.
  • Overcomplicated transitions: Using excessive or inconsistent animations can distract and disorient users.
  • Low contrast: When button states lack sufficient color contrast, users can’t distinguish between them, affecting engagement and causing potential errors.
  • Ignoring Accessibility: Lack of ARIA roles or non-functional keyboard navigation alienates users who rely on assistive technologies.

How to Design Button States

Here is a step-by-step tutorial for designing button states. We’re using a FinTech app to provide context and examples.

  1. Step 1 – Identify User Actions: List the actions users will take in your FinTech app. For example, users need to “Transfer Money,” “View Account,” or “Invest.”
  2. Step 2 – Sketch Initial Designs: Use wireframes to sketch your buttons’ basic shapes, sizes, and placements.
  3. Step 3 – Determine Button States: Decide which states each button will have–default, hover, active, focus, disabled, loading, and possibly toggle for feature toggles. For example, the “Transfer Money” button will need a default, hover, active, and disabled state.
  4. Step 4 – Pick Colors and Contrast: Use high-contrast colors that align with your FinTech app’s brand guidelines. Use a Contrast Checker and Color Blindness Simulator to test accessibility.
  5. Step 5 – Design Transitions: Choose subtle animations for transitioning between states and screens.
  6. Step 6 – Test Size and Position: Ensure buttons are large enough for mobile users and positioned where they are most intuitive.
  7. Step 7 – Implement ARIA and Keyboard Navigation: Make the button states accessible. Use ARIA roles and ensure keyboard navigation works seamlessly.
  8. Step 8 – Testing: Conduct usability testing to catch any mistakes or areas for improvement. Share designs with stakeholders for feedback on business objectives.
  9. Step 9 – Iterate: Based on testing feedback, make necessary adjustments. Test redesigns to ensure they solve user and stakeholder issues.
  10. Step 10 – Design handoff: Collaborate with engineering teams to convert designs to functional code. Ensure devs implement non-visual elements like ARIA attributes for accessibility.

How to Design Button States for Cross-Platform Applications

Platform differences between mobile, web, and other interfaces like smart TVs require distinct design strategies. Even within the mobile universe, iOS and Android have different rules and principles for UI design and interactivity. Here are some things to consider when designing button states for cross-platform applications.

Mobile vs. web design

Mobile: Buttons must be large enough for touch but not so big that they overwhelm the interface. Mobile environments often use tap states similar to hover states on web interfaces.

Web: You can employ hover states and tooltips with more space and a cursor. These don’t translate well on mobile, so make sure your web designs are mobile-friendly.

iOS vs. Android

iOS: Apple’s Human Interface Guidelines specify rounded corners and a flat design. States are often less flashy, focusing on simple color changes or subtle shading.

Android: Google’s Material Design allows for more expressive animations and elevations. Android buttons lift when tapped, adding depth to the state transition.

Other platforms and devices

Smart TVs, Game Consoles: These platforms often rely on remote or controller-based navigation. Button states must be prominent and highly visible, and focus states are more of a priority than web and mobile design.

Interactive Button State Design With UXPin

UXPin is a code-based design tool with more features and functionality to create fully interactive prototypes. UXPin’s States lets you create simple component states and complex UI patterns like dropdown menus, tab menus, navigational drawers, and more.

Designers can define properties and interactivity for each state, with triggers for web and mobile applications–i.e., click and hover for desktop or tap and swipe for mobile.

UXPin’s code-based interactivity provides users with a realistic prototyping experience, indistinguishable from the final product, giving designers meaningful, actionable feedback to iterate and solve more challenges during the design process.

Design button states faster and achieve accurate results during testing with UXPin. Sign up for a free trial to explore States and other advanced UXPin features.